ApmeM / ReflectionUtilitiesLinks
Increse speed of your project by cache reflection operations (which is originally slow)
☆13Updated last year
Alternatives and similar repositories for ReflectionUtilities
Users that are interested in ReflectionUtilities are comparing it to the libraries listed below
Sorting:
- High performance pure C# native collections.☆65Updated 3 months ago
- A simple runtime C# Interpreter [ single script ] [ easy-to-use ] [ 0 GC & 0 boxing] [rich feature]☆46Updated 3 weeks ago
- An example Unity project containing demos for ShapeMath2D.☆12Updated 3 years ago
- ENet reliable UDP networking library☆40Updated 5 months ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆27Updated 2 months ago
- Extension methods library emitting IL to generate delegates for fast reflection☆99Updated 9 years ago
- A lovely .NET Code Generator☆38Updated 2 years ago
- A lightweight Entity Component System in a portable library.☆26Updated 8 years ago
- Evaluate C# Formulas at Runtime☆43Updated 5 years ago
- c#版分层时间轮算法,参考kafka TimingWheel实现☆76Updated 5 years ago
- A sample project for multiplayer game using MagicOnion☆10Updated 3 years ago
- ☆65Updated 8 years ago
- An utility for redirecting C# methods at runtime using detours. Enables patching and replacing method implementations dynamically. It all…☆54Updated last year
- Stellar.FastDB is a persistent, high performance document storage database for .NET. It is optimized for concurrency and high throughput.☆42Updated last month
- UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework☆23Updated 10 months ago
- Hexagonal lib for .NET☆37Updated 5 years ago
- Various collections which are completely unmanaged by the GC☆50Updated 4 years ago
- A performant C# key-value store that keeps keys in-memory and stores values on disk, leveraging Grobuf's speedy serialization power.☆48Updated last year
- Memory-compact BehaviorTree (use c# unsafe pointer && struct)☆55Updated 3 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated 2 months ago
- High performance zero allocation array buffer (but unsafe)☆23Updated 5 months ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆20Updated last year
- Simple and robust Entity Component System for .NET and Unity.☆18Updated 4 months ago
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆42Updated 10 years ago
- ☆37Updated 2 months ago
- DragDrop components based on UGUI☆62Updated 3 years ago
- A fixed-point math library similar to unity.mathematics☆33Updated 5 months ago
- AutoMapper for Unity3d. base on AutoMapper4.2.1☆12Updated 6 years ago
- Protobuf-net for ILRuntime☆13Updated 8 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆54Updated 2 years ago