linys2333 / TimingWheel
c#版分层时间轮算法,参考kafka TimingWheel实现
☆69Updated 4 years ago
Alternatives and similar repositories for TimingWheel:
Users that are interested in TimingWheel are comparing it to the libraries listed below
- CosmosEngine是一款轻量级的服务器框架,提供高速可靠UDP传输协议。支持网络多通道、服务器间RPC大数据流传输通讯,非常容易改成分布式服务器。本框架长期维护更新,LTS。☆69Updated 11 months ago
- Excel一键导出二进制数据及解析代码,Super Fast,支持Unity3d,IlRuntime,.Netcore , .Net Framework☆45Updated last year
- 包含C#游戏框架ETServer的服务器、客户端独立版本,基于泰课在线维护的ETCore(不包含热更新模块)。ETServer&Client base on ET.Core by taikr.com☆72Updated 3 years ago
- Orleans-Dotnetty游戏服务器框架(支持socket,websocket,http,包含unity3d客户端demo)☆87Updated 3 years ago
- Unity3D Client And C# Server Framework☆38Updated 5 months ago
- ☆16Updated 3 years ago
- 由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构☆120Updated 2 weeks ago
- 应用程序和游戏网络模块解决方案☆175Updated 4 months ago
- ET8.1加强版,EUI+Luban+YooAsset☆55Updated 2 months ago
- 基于ET6.0的接入ILRuntime的方案☆12Updated 3 years ago
- Native Collection library in c#☆84Updated 5 months ago
- .NET 全能 Cron 表达式解析库,支持 Cron 完整特性。☆61Updated 2 weeks ago
- UV,A星寻路,c#与lua交互,向量计算(点到线,点到面)☆28Updated 8 months ago
- High performance TCP server/client library written in C#☆31Updated this week
- A simple game service framework.☆33Updated 6 months ago
- ET框架相关的拓展工具☆31Updated 5 years ago
- ET里自动刷新Codes的工具,目前仅适用于ET6.0的目录结构。☆32Updated 2 years ago
- C#写的AOI模拟程序,十字链表版本☆22Updated 3 years ago
- 一种简化版本的 flatbuffer 序列化库☆50Updated 6 years ago
- ConfigManager 演示工程☆28Updated 7 years ago
- Basic Unity game modules that doesn't rely on Unity code.☆31Updated last year
- ☆54Updated 3 years ago
- ☆12Updated last year
- ☆23Updated last year
- Unity3D Client And C# Server Framework☆62Updated 2 years ago
- ☆14Updated 6 years ago
- 用kcp_warpper跟dotnetty的lib做一个简单的kcpserver.用于服务器跟客户端通讯☆12Updated 7 years ago
- 简易服务器框架☆28Updated 6 years ago
- 简单好用的本地化☆36Updated last month
- 【ConfigExcel】 excel导出成C#类并填充数据,省去序列化和反序列化的消耗。以前是不 能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行☆55Updated 2 months ago