Slides and examples from the "Practical AI in Unity" talk from Unite Seattle 2014. Presentation recording at https://www.youtube.com/watch?v=hhByGZZbcOc
☆56Oct 29, 2014Updated 11 years ago
Alternatives and similar repositories for PracticalAIinUnity
Users that are interested in PracticalAIinUnity are comparing it to the libraries listed below
Sorting:
- Pathfinding library for the Unity engine. Issue tracking, wiki and releases are available on the release project URL:☆94May 17, 2012Updated 13 years ago
- Dynamic Bezier Line☆19Apr 13, 2022Updated 3 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 8 months ago
- Slides and examples from the "Unity Hacks" talk from Unite Korea, Japan, China and Nordic 13.☆136Feb 18, 2014Updated 12 years ago
- Small unity editor script that generates a terrain procedurally using 7 different noise types .☆15Sep 4, 2019Updated 6 years ago
- Unity library for evaluating generic biased randomized results.☆27Jun 8, 2021Updated 4 years ago
- A simple XBox Game Controller input manager for your Unity project.☆17Nov 8, 2021Updated 4 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Jun 21, 2018Updated 7 years ago
- The Behave project is a system for designing, integrating and running behaviour logic using Behaviour Trees for simulated characters in u…☆34Apr 17, 2012Updated 13 years ago
- UnityBehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under…☆49Jan 23, 2014Updated 12 years ago
- A small C# JSON library optimized for speed.☆22Feb 4, 2024Updated 2 years ago
- Some basic data structures implemented with C#☆27Aug 6, 2019Updated 6 years ago
- Example Unity custom graph editor for editing skill trees.☆130Feb 26, 2016Updated 10 years ago
- Extensible cooldown timer for Unity☆10Jan 21, 2020Updated 6 years ago
- A stealth AI library designed for use with Unity (C#)☆13May 31, 2019Updated 6 years ago
- Example of application of genetic algorithm for evolution kart navigation.☆11Nov 21, 2019Updated 6 years ago
- lightweight ai behaviour trees framework for Unity 3D☆11Oct 13, 2017Updated 8 years ago
- ☆12Oct 3, 2020Updated 5 years ago
- Allows for the use of C# code files as dynamic scripts compiled at runtime in Unity.☆11Jan 29, 2015Updated 11 years ago
- Basic folders and utilities for Unity projects☆10Dec 29, 2024Updated last year
- Code generator that saves all ragdoll components in a C# factory class which you can invoke at runtime.☆14Nov 26, 2013Updated 12 years ago
- a simple popup tool for unity.☆10Dec 27, 2015Updated 10 years ago
- Agent simulation of aerial search and rescue in the Unity Framework☆11Jun 3, 2014Updated 11 years ago
- Simple procedural mesh generation for the Unity game engine☆140Aug 2, 2012Updated 13 years ago
- A demo scene showing the use of the RSG Promise library to build sequenced behaviours. In this case, an example of a tutorial with camera…☆40Jun 6, 2015Updated 10 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Jul 13, 2018Updated 7 years ago
- Trigger/Action is an organizational strategy that loosely couples an event like pressing a key to an action like spawning a monster.☆33Feb 1, 2019Updated 7 years ago
- game remake on android in unity☆15Jun 15, 2024Updated last year
- Unity; DX10; Discrete Fourier Transformation Ocean Waves☆14Jan 11, 2015Updated 11 years ago
- A Game of Life written in Purescript using Rx and React/canvas/console UIs.☆10Dec 9, 2016Updated 9 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- Just simple Unity component for drawing an arrow☆13Apr 22, 2017Updated 8 years ago
- project files for LevelManagement in Unity (using 2019.3.5 or higher)☆12Mar 20, 2020Updated 5 years ago
- Get a flat look for your models with one click, without touching your mesh!☆19Jul 10, 2017Updated 8 years ago
- Yet another Entity Component System framework for Unity that uses UniRx for fully reactive systems☆27Jan 3, 2024Updated 2 years ago
- Prototype component pattern for Unity☆101Oct 17, 2017Updated 8 years ago
- My #procjam2015 submission: A Unity race game using procedural generation of tracks in C#.☆14Mar 4, 2019Updated 6 years ago
- A single-player first-person timed "parkour" game that implements bunnyhopping, surfing, and rocketjumping.☆13Jan 28, 2018Updated 8 years ago