AndriySvyryd / UnicornHack
A web-based traditional roguelike built on .NET Core
☆59Updated 2 months ago
Alternatives and similar repositories for UnicornHack:
Users that are interested in UnicornHack are comparing it to the libraries listed below
- An editor for creating consoles used by SadConsole☆24Updated last year
- A terminal emulation library in C#☆36Updated 9 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 7 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- A PCL dice notation and rolling library for C#.☆29Updated 10 years ago
- User Interface Generator☆51Updated last month
- Open Source roguelike written in Monogame.☆9Updated 10 years ago
- Code from my speed coding network game youtube serie☆28Updated 8 years ago
- The sample code and latest build of the live MonoGame web demo.☆59Updated 4 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- Tool that processes .NET metadata and XML documentation and convert it to markdown.☆26Updated last year
- Generic Markov chain generation for C#☆54Updated 2 years ago
- .NET port of the PCG Random Number Generator library (www.pcg-random.org)☆33Updated last year
- Introduction to MonoGame☆10Updated 8 years ago
- Party based MUD-like single player game based on own 2d10 rpg-system 'Nabunassir'.☆27Updated 3 months ago
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 5 months ago
- A small multiplayer RTS prototype☆22Updated 9 years ago
- This repository is meant to serve as a set of sample projects for using the RogueSharp library with RLNET. https://roguesharp.wordpress.c…☆9Updated 4 years ago
- A MUD written in C# using the fantastique literary genre, started by redditors.☆25Updated 8 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 6 years ago
- 2D game engine for mobile devices in C#.☆19Updated 2 years ago
- This project is a finite state machine designed to be used in games.☆61Updated 2 years ago
- MonoGame project starter. Common files to help create a game faster.☆21Updated last year
- A custom text-controlled adventure/text-controlled RPG/MUD engine for .NET.☆16Updated 6 years ago
- NoesisGUI MonoGame Integration Library☆27Updated 3 years ago
- Examples for Empty Keys UI Library☆40Updated last month
- Uno.Core is a set of helpers and extension methods used to accelerate development.☆41Updated 9 months ago
- Various core functions useful to almost every project☆17Updated last month
- A 2D Deferred lights implementation for Monogame☆20Updated 7 years ago
- C# Multiple-User Dimension (MUD) framework☆60Updated this week