AllureOfTheStars / Allure
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
☆219Updated last year
Alternatives and similar repositories for Allure:
Users that are interested in Allure are comparing it to the libraries listed below
- Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web fr…☆635Updated last year
- Haskell bindings to the SDL2 library☆365Updated last week
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆92Updated last year
- SDL2 tutorial code in Haskell☆144Updated 2 years ago
- 2D game engine written in Haskell☆89Updated 3 years ago
- Nikki and the Robots platformer game☆119Updated 2 years ago
- A central repository of Haskell Game Programming resources, put together by Keera Studios☆161Updated 5 years ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆276Updated last year
- Haskell bindings for GdNative☆175Updated 8 months ago
- Wolfenstein 3D, ray-casting FPS game I make to learn Haskell. No libraries used, rendering is done in terminal.☆109Updated 6 years ago
- an attempt to create a concise modern Haskell OpenGL boilerplate with basic IO☆154Updated 10 months ago
- Quake 3 map viewer in Haskell using LambdaCube 3D☆69Updated 2 years ago
- A Multi-User Dungeon server in Haskell.☆79Updated last year
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong☆138Updated 4 years ago
- Implementing Quake 3 in Haskell & Vulkan☆163Updated 4 years ago
- A frontend to modify the input/output of console and libtcod roguelikes.☆56Updated 2 months ago
- a fast, extensible, type driven Haskell ECS framework for games☆390Updated last year
- Haskell bindings to FLTK GUI toolkit.☆191Updated 3 years ago
- A functionally reactive game engine, with headgear to protect you from the headache of game development provided.☆598Updated 6 years ago
- Tools for working with regular grids/graphs/lattices.☆107Updated 2 years ago
- Painless 2D vector graphics, animations and simulations.☆407Updated 8 months ago
- Code for Haskell roguelike blog posts☆30Updated 6 years ago
- ☆119Updated 6 years ago
- A little Doom-like 2.5 game engine☆83Updated 10 years ago
- Composite of poschengband, kangband, and other *bands with many new additions and gameplay changes☆12Updated 3 years ago
- A fast paced arcade game☆52Updated 5 years ago
- A Common Lisp roguelike game where Angels and Demons battle in the streets of a Human city☆80Updated last year
- 🌋 Endless runner game☆195Updated 3 years ago
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆86Updated last year
- A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.☆60Updated 6 years ago