drummyfish / haskell_game
Wolfenstein 3D, ray-casting FPS game I make to learn Haskell. No libraries used, rendering is done in terminal.
☆109Updated 6 years ago
Alternatives and similar repositories for haskell_game:
Users that are interested in haskell_game are comparing it to the libraries listed below
- A central repository of Haskell Game Programming resources, put together by Keera Studios☆161Updated 5 years ago
- 2D game engine written in Haskell☆89Updated 3 years ago
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong☆138Updated 4 years ago
- ☆119Updated 6 years ago
- 🌋 Endless runner game☆195Updated 3 years ago
- SDL2 tutorial code in Haskell☆144Updated 2 years ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆276Updated last year
- Implementing Quake 3 in Haskell & Vulkan☆163Updated 4 years ago
- Painless 2D vector graphics, animations and simulations.☆407Updated 8 months ago
- haskell, opengl, toy project☆211Updated 6 years ago
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆92Updated last year
- The home of the Glamorous Glambda interpreter☆224Updated this week
- an attempt to create a concise modern Haskell OpenGL boilerplate with basic IO☆153Updated 10 months ago
- Haskell bindings to FLTK GUI toolkit.☆191Updated 2 years ago
- A lightweight (but compatible with ‘lens’) lenses library☆292Updated 3 weeks ago
- Collection of Idris tests and demonstration programs☆190Updated 6 years ago
- Runtime Haskell interpreter☆267Updated 2 weeks ago
- Mid-level bindings for sqlite