2d-inc / flare_cppLinks
☆14Updated 5 years ago
Alternatives and similar repositories for flare_cpp
Users that are interested in flare_cpp are comparing it to the libraries listed below
Sorting:
- C++ runtime for Rive☆286Updated last year
- ☆28Updated last year
- [Deprecated] An example of embedding Dart in an existing C++ application☆90Updated 2 years ago
- [WIP] Spatial is a cross-platform C++ game engine.☆78Updated last year
- Cross-language bindings generator for C++, Java, Kotlin, Swift, and Dart☆227Updated this week
- Example of embedding Dart in a windows application☆37Updated 13 years ago
- Skia mirror with a performant CMakeLists.txt.☆27Updated 5 years ago
- Rive runtime for Tizen☆24Updated 2 years ago
- Dawn, WebGPU implementation, with CocoaPod & CMakeList☆12Updated 6 years ago
- Cross-platform C++ example for WebGPU and Dawn☆294Updated 5 months ago
- Multi-threaded, CPU-based vector graphics rasterizer.☆191Updated last year
- Amber is a multi-API shader test framework☆214Updated 3 weeks ago
- SDF font atlas generation tool☆126Updated last year
- Fork of dawn.googlesource.com/dawn with generated code and third-party dependencies committed☆80Updated 2 years ago
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆304Updated 2 years ago
- Volcano sample code to get started with Vulkan. Keep it simple, short and sweet.☆41Updated 5 years ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆89Updated 3 months ago
- Dart bindings for GLFW, a multiplatform library for creating windows with OpenGL contexts.☆37Updated 5 years ago
- Harfbuzz text-shaping example with OpenGL using Freetype☆149Updated 7 years ago
- OpenGL ES 2.0 Dart Native Extension☆92Updated 4 years ago
- BigWheels is a cross-platform, API agnostic framework to build graphics applications.☆104Updated 3 weeks ago
- ☆99Updated 3 years ago
- A port of Babylon.js to C++☆286Updated 4 years ago
- ☆225Updated 5 months ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆76Updated 4 years ago
- Arcana.cpp is a collection of helpers and utility code for low overhead, cross platform C++ implementation of task-based asynchrony.☆82Updated last month
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated this week
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated 2 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆42Updated 3 years ago
- GPU Vector Text Rendering (WIP)☆191Updated 4 years ago