2Retr0 / GodotGaussianSplattingLinks
A compute-based gaussian splatting rasterizer implemented in Godot
☆186Updated last year
Alternatives and similar repositories for GodotGaussianSplatting
Users that are interested in GodotGaussianSplatting are comparing it to the libraries listed below
Sorting:
- ☆121Updated 10 months ago
- Learning compute shaders in public, in Godot 4☆49Updated 2 years ago
- Starter Kit for mobile game development using Godot☆354Updated last year
- Running Pre-trained Machine Learning Models in Godot.☆71Updated 3 months ago
- Our Planetarium project!☆150Updated this week
- Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot☆581Updated last year
- Godot Autotile Texture Templater☆34Updated 3 years ago
- 2D Global Illumination shader in Godot.☆210Updated 4 years ago
- Trying to implement geometry shaders as compute shaders in Godot☆23Updated last year
- Bistro demo project for Godot showcasing lighting and high quality assets.☆239Updated 6 months ago
- ☆197Updated last year
- Addon to deform 3D meshes using customizable deformers at run-time.☆409Updated 3 months ago
- Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It inc…☆410Updated 4 months ago
- V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo☆200Updated last month
- A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity☆227Updated 2 years ago
- ☆133Updated 2 years ago
- Obj file parser for Godot☆69Updated last month
- Godot 4 wrapper for OpenXR vendors loaders and extensions☆174Updated this week
- Terrain for Godot 4 written in GDScript☆113Updated 2 years ago
- A GDExtension plugin which give godot the ability to produce highly optimized Terrain for Open world games☆911Updated last month
- ☆60Updated 10 months ago
- Godot Engine – Multi-platform 2D and 3D game engine☆115Updated 4 months ago
- Recreate your images with simple shapes☆148Updated 10 months ago
- Dual grid tilemap system converted from jess::codes' C# repo into native GDScript☆204Updated last year
- 3D internet browser build with Godot Engine☆101Updated 3 months ago
- A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders☆350Updated 2 years ago
- Fast antialiased Line2D and Polygon2D drawing add-on for Godot 4 (all renderers)☆175Updated 3 weeks ago
- Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.☆294Updated last year
- The source code for my jungle demo scene with all copyrighted material removed.☆108Updated 10 months ago
- A shader-based ray tracing demo☆63Updated 3 years ago