haztro / godot-gaussian-splatting
☆65Updated 3 months ago
Alternatives and similar repositories for godot-gaussian-splatting:
Users that are interested in godot-gaussian-splatting are comparing it to the libraries listed below
- The source code for my jungle demo scene with all copyrighted material removed.☆84Updated last year
- Foliage-Shader for Bushs and Trees☆98Updated last year
- A Motion Matching plugin for Godot 4☆98Updated last week
- Addon to generate customizable cylindrical meshes from 3D curves☆78Updated 3 months ago
- V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo☆130Updated 11 months ago
- Voxel rendering for Godot 4.3 (GPU, shader, DDA algorithm)☆93Updated 6 months ago
- An GDExtension addon for the Godot Engine that enables realtime audio transcription, supports OpenCL for most platforms, Metal for Apple …☆78Updated 6 months ago
- Terrain for Godot 4 written in GDScript☆111Updated last year
- A simple tool to randomly place meshes.☆80Updated last year
- ☆171Updated 7 months ago
- RealTime-ish Caustics in the Godot Game Engine☆75Updated 3 months ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆107Updated last year
- A Godot 4 plugin allowing for easy use of compute shaders.☆80Updated 3 weeks ago
- ☆84Updated 2 years ago
- Godot XR Kit is a set of addons providing various features for XR development in Godot 4☆83Updated 9 months ago
- Vertex Animation Demo Project for Godot Engine v3.3+☆68Updated 3 years ago
- Planet atmosphere shader for Godot Engine☆108Updated 2 weeks ago
- A 3D trail add-on for the Godot engine☆138Updated last year
- Obj file parser for Godot☆61Updated 2 months ago
- Post-processing outline shader Godot.☆94Updated last year
- Godot 4 wrapper for OpenXR vendors loaders and extensions☆118Updated last week
- Example of using a sdFBM noise texture and raymarching to create effect decals☆58Updated last year
- Fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)☆139Updated 7 months ago
- An open-source implementation of the Oculus Platform SDK intended to be used with the Quest platform.☆32Updated 4 months ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆123Updated 3 years ago
- Custom Godot Engine Build with Terrain Module☆115Updated last month
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆121Updated 2 months ago
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆65Updated 2 months ago
- 3D Lines and Trails for Godot☆141Updated last month
- Godot XR Auto Hand - addon☆26Updated this week