zhouzq1 / SceneXView external linksLinks
☆78Dec 26, 2024Updated last year
Alternatives and similar repositories for SceneX
Users that are interested in SceneX are comparing it to the libraries listed below
Sorting:
- ☆30Dec 12, 2024Updated last year
- CityCraft: A Diffusion and LLM Powered Framework for Automatic Comprehensive Virtual City Generation☆62Aug 7, 2025Updated 6 months ago
- 🏙️🌆🌃 Try Infinite and Controllable 3D City Layout Generation!☆44Dec 10, 2023Updated 2 years ago
- The official implementation of the paper "UrbanWorld: An Urban World Model for 3D City Generation"☆49Nov 9, 2024Updated last year
- [ICCV 2025] NuiScene: Exploring Efficient Generation of Unbounded Outdoor Scenes☆89Oct 26, 2025Updated 3 months ago
- PyTorch implementation of the paper: CASAGPT: Cuboid Arrangement and Scene Assembly for Interior Design [CVPR 2025]☆14Apr 5, 2025Updated 10 months ago
- The official implementation of the paper "CrossViewDiff: A Cross-View Diffusion Model for Satellite-to-Street View Synthesis"☆16Sep 2, 2024Updated last year
- [2025‘NeurIPS] Official Code for H3D-DGS☆16Nov 10, 2025Updated 3 months ago
- BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation (AAAI 2025)☆18Jan 13, 2025Updated last year
- The official implementation of "CityDreamer: Compositional Generative Model of Unbounded 3D Cities". (CVPR 2024)☆687Sep 1, 2025Updated 5 months ago
- [3DV 2025] Official implementation of the paper "SceneMotifCoder: Example-driven Visual Program Learning for Generating 3D Object Arrange…☆43Oct 14, 2025Updated 4 months ago
- The official implementation of "Compositional Generative Model of Unbounded 4D Cities". (TPAMI 2026)☆134Dec 6, 2025Updated 2 months ago
- [ICLR 2024 spotlight] Official implementation of "InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Prior".☆151Jul 30, 2025Updated 6 months ago
- [NeurIPS 2023] The repo of CommonScenes, a scene generation method powered by the diffusion model.☆97Jun 4, 2024Updated last year
- [NeurIPS 2024] SceneCraft: Layout-Guided 3D Scene Generation☆230Sep 21, 2025Updated 4 months ago
- Edgebreaker Mesh Coder☆10Mar 1, 2024Updated last year
- [ECCV 2024 Oral] The official implementation of paper: COHO: Context-Sensitive City-Scale Hierarchical Urban Layout Generation☆10Aug 13, 2024Updated last year
- ☆842Mar 5, 2025Updated 11 months ago
- Code Base for Anyhome☆77Feb 4, 2025Updated last year
- ☆17Apr 17, 2025Updated 9 months ago
- Pyramid ALKNet for Facade Parsing☆12May 27, 2021Updated 4 years ago
- ☆12Oct 21, 2015Updated 10 years ago
- Generative World Explorer☆165Jun 14, 2025Updated 7 months ago
- We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortles…☆106Jul 15, 2025Updated 6 months ago
- Official implementation of the ICCV 2025 paper HoliTracer.☆40Jan 13, 2026Updated last month
- ☆19Jun 26, 2025Updated 7 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆41Jan 11, 2026Updated last month
- Code and dataset for the paper "Text2City: One-Stage Text-Driven Urban Layout Regeneration"☆14Jun 27, 2024Updated last year
- ☆56Aug 5, 2025Updated 6 months ago
- Code for RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion [3DV 2025]☆295Mar 17, 2025Updated 10 months ago
- The official implementation of "GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation". (CVPR 2025)☆317Jul 30, 2025Updated 6 months ago
- Code release of "Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion".☆102Oct 16, 2025Updated 3 months ago
- Official Implementation of SRBIM (CVPRW 2024, Oral)☆14Jun 13, 2024Updated last year
- [CVPR 2024 Highlight] SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors☆240Feb 16, 2024Updated last year
- Official code for "LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models" (CVPR 2025)☆161Jun 18, 2025Updated 7 months ago
- ☆59Oct 3, 2025Updated 4 months ago
- code release for HouseCrafter (ICCV 2025 Highlight)☆64Oct 23, 2025Updated 3 months ago
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆19Aug 27, 2025Updated 5 months ago
- ☆18Jul 20, 2024Updated last year