yiusay / progressive_meshesLinks
Implementation of progressive meshes by Hugues Hoppe
☆13Updated 6 years ago
Alternatives and similar repositories for progressive_meshes
Users that are interested in progressive_meshes are comparing it to the libraries listed below
Sorting:
- Mesh Simplification based on edge-collapse algorithm☆133Updated 2 years ago
- Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh☆237Updated 2 weeks ago
- Mesh simplification with UV's boundary preserved☆520Updated 5 years ago
- ☆224Updated 4 months ago
- C# wrapper for the Embree library at http://embree.github.io.☆19Updated 8 years ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆131Updated 3 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆166Updated last year
- 网格简化-清华大学计算机科学与技术系计算机图形学课程项目☆54Updated 5 years ago
- The code of lesson “Digital Geometry Processing” with ACAM frame☆137Updated 4 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆56Updated 3 years ago
- Mesh triangle reduction using quadrics☆12Updated 3 weeks ago
- TriWild: Robust Triangulation with Curve Constraints☆251Updated 2 years ago
- an elegant, high-performance and user-friendly halfedge data structure☆86Updated 4 years ago
- An implementation of Simplifying Surfaces with Color and Texture Using Quadric Error Metrics. Project of [Computational Graphics]☆26Updated 6 years ago
- [SIGGRAPH'24] The code of paper "Adaptive grid generation for discretizing implicit complexes"☆20Updated last year
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆120Updated 11 years ago
- GPU-accelerated triangle mesh processing☆278Updated last week
- Implementation of Surface Simplification Using QEM in C++.☆31Updated last year
- This is a C# implementation of Divide and conquer Delaunay triangulation. The implementation follows Guibas and Stolfi’s paper. This is …☆28Updated last year
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆913Updated 3 weeks ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆306Updated last year
- A library for detecting and resolving intersections between two surface meshes.☆469Updated 2 months ago
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- A library for Directional Field Synthesis, Design, and Processing.☆207Updated last week
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆68Updated 5 years ago
- Fearless Boolean operations on triangle meshes 🛌💤☆44Updated 6 months ago
- MeshDGP is a framework for processing mesh data in computer graphics☆50Updated 9 years ago
- A single-header C++ library of angle-based flattening algorithms (mirror repository)☆49Updated 3 weeks ago
- Fast simplification of 3D surface meshes☆358Updated last week
- Simplified QSlim Library Code Blocks (QSlim库简化版本,兼容了标准Mesh定义,剥离了冗余代码)☆16Updated 11 years ago