Convert ELF executables to DOS executables
☆31May 2, 2019Updated 6 years ago
Alternatives and similar repositories for elf2dos
Users that are interested in elf2dos are comparing it to the libraries listed below
Sorting:
- 3dfx OpenGL stuff☆14Mar 11, 2023Updated 2 years ago
- Ring 0 debugger for HDPMI, Jemm and Win31/9X VMM☆15Mar 28, 2024Updated last year
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆17Sep 8, 2022Updated 3 years ago
- 2021 version of DOS/32A DOS Extender.☆73Jul 20, 2023Updated 2 years ago
- DPMI 1.0 Server☆49Jan 5, 2025Updated last year
- An attempt at rehosting iPod Nano 3G (and possibly others) in QEMU. Originally a fork of Devos50's QEMU fork which had work for the iPod …☆31Apr 3, 2024Updated last year
- Sticky sticky PCI☆10Oct 25, 2018Updated 7 years ago
- Disassembly of Sonic Advance 2☆13Feb 23, 2021Updated 5 years ago
- Initial project for using Rust on the Nintendo 64.☆12Jan 13, 2025Updated last year
- A small test for multithreaded C++ stack unwinding on unixes☆16Feb 24, 2020Updated 6 years ago
- Repository containing work for building up the Apple //e as an LLVM-MOS build target☆11Dec 10, 2023Updated 2 years ago
- DOG is a DOS SHELL (command interpreter)☆14Nov 26, 2024Updated last year
- GBE+ NDS Hardware Tests☆11Aug 23, 2020Updated 5 years ago
- Disassembler for Windows executables. Supports 16-bit NE (New Executable), MZ (DOS), and PE (Portable Executable, i.e. Win32) files.☆11Jun 28, 2023Updated 2 years ago
- Automatically exported from code.google.com/p/libsum☆12Mar 19, 2015Updated 10 years ago
- git mirror of cvs.delorie.com:/cvs/djgpp☆12Nov 16, 2025Updated 3 months ago
- A Ghidra loader for Dreamcast, Naomi and Atomiswave memory dumps☆13Feb 10, 2024Updated 2 years ago
- Waveform Generator☆11Jul 18, 2022Updated 3 years ago
- the fastest Zelda 64 rom compressor☆12Sep 30, 2024Updated last year
- continuing the development of Ralf Brown's famous Interrupt List☆20Feb 14, 2026Updated 2 weeks ago
- Asset pipeline and minimal framework for building N64 games with libultra☆26Jan 18, 2026Updated last month
- A collection of all my single-header libraries.☆17Dec 22, 2023Updated 2 years ago
- Custom v86-mode debugger for the 80386☆15Jan 26, 2023Updated 3 years ago
- A Fast3DEX to Fast3DEX2 microcode converter; this is only for use in Banjo-Kazooie model files to Banjo-Tooie model files so far.☆12Jul 13, 2019Updated 6 years ago
- Homebrew 3D brick-breaker game for the N64☆10Aug 23, 2020Updated 5 years ago
- PC/MSDOS TSR fix for S3 VESA video BIOS☆33Dec 2, 2024Updated last year
- Dynamic Windows Library Mirror☆10Jan 11, 2026Updated last month
- A serial text terminal written in Verilog for Tang SiPeed Primer FPGA☆15Dec 13, 2021Updated 4 years ago
- Verilator / Imgui sim for 3DO FPGA core attempt☆13Jan 29, 2023Updated 3 years ago
- Notes from my research reverse engineering the Xbox 360 hypervisor.☆15Feb 2, 2024Updated 2 years ago
- Simple Directmedia Layer☆13May 7, 2025Updated 9 months ago
- A GDB stub implimentation for n64 that allows debugging in cen64☆12Aug 22, 2020Updated 5 years ago
- Shell scripts to build various gcc cross-compilers (primarily djgpp)☆47Nov 13, 2025Updated 3 months ago
- High-level shader intermediate language and resource database tools☆15Apr 6, 2021Updated 4 years ago
- Disassembly/Partial decompilation of "Fire Emblem" (GBA)☆15May 29, 2024Updated last year
- N64 Graphics data detection and analysis☆19Dec 13, 2022Updated 3 years ago
- Ghidra loader for Zelda 64 ROMs☆14Jan 27, 2021Updated 5 years ago
- LLVM-based toolchain for patching GameCube/Wii .dol files☆11Dec 19, 2016Updated 9 years ago
- DOS Disk Editor, handles all types of FAT file systems ( including exFAT )☆22Nov 1, 2024Updated last year