xjorma / HoudiniMeshSync
Sync mesh between Houdini and the Apple Vision Pro.
☆14Updated 4 months ago
Alternatives and similar repositories for HoudiniMeshSync:
Users that are interested in HoudiniMeshSync are comparing it to the libraries listed below
- Web interface to convert 3d content to usdz format☆34Updated 2 years ago
- ☆49Updated 5 months ago
- Examples of ShaderGraph Material with RealityKit☆54Updated 2 months ago
- Use Apples usdzconvert on Windows/Unix platform☆47Updated 5 years ago
- Set of facial poses and expressions to be used with Metahuman characters☆11Updated 2 years ago
- ☆38Updated 2 years ago
- Mixed Reality Capture app for the Apple Vision Pro☆40Updated 3 months ago
- ☆38Updated 5 months ago
- This is a sample C# project that extracts Depth and Color information from videos shot in iPhone's Cinematic mode and outputs each as sep…☆39Updated last year
- A demo project used for testing visionOS Object Tracking capabilities with Xcode, Reality Composer Pro, and Create ML.☆36Updated 6 months ago
- Apple's usdzconvert and other USD-related tools☆40Updated last year
- Given a USD file, take a picture and assign it as it's thumbnail.☆14Updated 8 months ago
- Blender Addon that generates ARKit blendshapes for facial motion capture☆29Updated last year
- OSC Live Link for Unreal and Hallway☆25Updated 2 years ago
- Nima's Immersive Media Samples☆25Updated last year
- A Gaussian Splat renderer for Houdini's viewport☆95Updated last week
- Vision and Machine Learning data streamer for Houdini (QT ui version)☆34Updated 9 months ago
- OPEN SOURCE IS BEAUTIFUL 𖡼 Which is why we’re open sourcing the BeautifulThings app template for loading, displaying, and interacting w…☆60Updated 10 months ago
- Virtual Reality tool for storytelling☆62Updated 2 years ago
- Otio exporter plugin for the movie render queue☆22Updated last year
- Flip Board Game for Spatial SharePlay 【Apple Vision Pro】☆10Updated 3 weeks ago
- ☆13Updated last year
- FaceCap iOS capture data text format import scripts (Maya/Blender/etc).☆14Updated 5 years ago
- Various experiment with pytorch3d inside Houdini.☆23Updated 8 months ago
- Starter project for tethered PCVR passthrough with Meta headsets☆16Updated 11 months ago
- Rokoko Studio Unreal Virtual Production Sample Project☆24Updated 8 months ago
- Face Depth Frame Mancer Documentation☆17Updated 3 weeks ago
- SharpQuill is an open source .NET library for reading and writing Oculus Quill scenes.☆11Updated 3 years ago
- Use of ARKit and RealityKit frameworks to make a playful sandbox, where physical environment can interact with generated virtual content.…☆23Updated 9 months ago
- A template for creating your own MetaHuman VR shows☆18Updated last year