xeinherjar / nixel
NES Sprite [CHR] Editor
☆16Updated 5 years ago
Alternatives and similar repositories for nixel:
Users that are interested in nixel are comparing it to the libraries listed below
- Background graphics editor that runs on the NES☆16Updated 6 months ago
- Starter NES skeleton, containing the minimal amount of code that is useful for building a new project.☆18Updated 7 years ago
- MegaWiFi☆33Updated 3 years ago
- PC-Engine Assembly Programming☆18Updated 8 years ago
- Tile-matching RPG puzzle game for the Nintendo GameBoy released in 2014☆21Updated 8 years ago
- Source code for Lizard NES game (demonstration)☆45Updated 5 years ago
- Random number generators for 6502 / NES☆43Updated 2 years ago
- NES cartridge PCB manufacturing test☆23Updated 2 years ago
- Adds syntax highlighting to 65816/65C816/65802/6502/65C02 files in Atom, with extra support for various compilers.☆31Updated 4 years ago
- A highly-accurate NES emulator for OS X written in Objective-C☆33Updated 9 years ago
- A puzzle game for GB and GBC.☆29Updated last month
- A practical generic lossless compression library for the NES or other 6502 platforms.☆58Updated last year
- Open Game Boy Documentation Project☆27Updated 5 years ago
- Game Boy Assembly Programming☆18Updated 5 years ago
- An NES CHR tile editor for macOS, to aid in home brew NES game development, or for editing CHR data in existing NES ROMs☆20Updated last year
- A 2D golf game for the NES.☆68Updated 2 years ago
- Disassembly of Super Mario Bros 3☆17Updated 4 years ago
- GGSound: A lightweight sound engine for your NES homebrew game.☆38Updated 6 years ago
- NES Game Engine☆38Updated 6 years ago
- NES Assembly Programming☆32Updated 8 years ago
- Full disassembly of Mega Man 3 (NES)☆43Updated 4 years ago
- NES UNROM, UOROM, SGROM, SNROM project template for ca65 assembler☆25Updated last year
- Source Code for my Game Boy demo released during Revision 2020.☆33Updated 4 years ago
- An NES homebrew game written in 6502 assembly. For the nesdev compo 2016.☆12Updated 5 years ago
- A template for a Nintendo Entertainment System project, using the ca65 assembler, targeting a UNROM (CHR-RAM + PRG bankswitching) board. …☆36Updated last year
- ☆31Updated 8 months ago
- a visual novel engine in C for the NES☆20Updated 3 years ago
- Command Line Virtual Boy Flash Cart (FlashBoy) Programmer☆8Updated 3 years ago
- MML to Game Boy parser and driver☆42Updated 10 months ago
- Game Boy assembly projects☆23Updated 7 years ago