WebGL-based UI library
☆65Jun 23, 2026Updated last month
Alternatives and similar repositories for winter-cardinal-ui
Users that are interested in winter-cardinal-ui are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Explore Threejs VR hand input☆14Dec 14, 2022Updated 3 years ago
- AssemblyScript WebGL bindings and glue code☆21Sep 7, 2022Updated 3 years ago
- Project Heatstroke☆37Dec 12, 2017Updated 8 years ago
- A JS library to improve UX with loadscreens when assets are being loaded.☆16Oct 15, 2018Updated 7 years ago
- Quick webGL implementation of an algorithm to create variable width lines supporting miter and bevel join☆16Apr 11, 2017Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Cameras for 3D rendering.☆15Nov 12, 2021Updated 4 years ago
- Game and Media Technology MSc at Utrecht University (2020)☆28Apr 8, 2026Updated 4 months ago
- A camera dolly helper for threejs☆28Jul 21, 2018Updated 8 years ago
- A (massive) DNS tools (reverse lookup for now)☆12Jul 6, 2022Updated 4 years ago
- a software-renderer with pbr shading☆18Dec 26, 2021Updated 4 years ago
- A WebGL and Physics engine demo that allows you to jump a Mini Cooper S straight through a wall of boxes.☆10Apr 5, 2024Updated 2 years ago
- A UI toolkit for HTML5 Canvas written in ES2015☆13Jul 28, 2025Updated last year
- OpenGL/WebGL for Node.js☆103Aug 4, 2026Updated last week
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆44Jun 19, 2024Updated 2 years ago
- A ML classification experiment using LLM (and others)☆17Sep 3, 2023Updated 2 years ago
- Framer-esque layout tools for Unity 2020.1☆30Apr 22, 2021Updated 5 years ago
- A lib based on least square to convert 2d coordinate to wgs84 coordinate and vice versa.☆26Sep 26, 2024Updated last year
- Declarative and stateless WebGL - a Rust clone of Regl☆19Mar 10, 2019Updated 7 years ago
- macOS user interface guide to display an overlay with descriptions of NSViews in your app☆22Dec 28, 2023Updated 2 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆17Jan 17, 2021Updated 5 years ago
- Final Year Project: A mobile app developed with React Native and powered by a Deep Learning model to convert paper sketches into digital …☆10Jan 9, 2023Updated 3 years ago
- Use Canvas API to make a gif animation☆37Jun 17, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Live HTTP/GLTF2 link between Blender and any tool that can stream assets like Babylon.js Playground☆27Jul 29, 2022Updated 4 years ago
- A 3D arcade game based on the LightCycle sequence in the movie TRON. Click the link below to Play☆18Oct 17, 2022Updated 3 years ago
- TypeScript/JavaScript ES6 rewrite of popular Minimist argument parser☆22Jun 29, 2022Updated 4 years ago
- Generate an "Enigma Virtual Box" project file☆23Feb 11, 2022Updated 4 years ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.☆13Sep 15, 2025Updated 11 months ago
- PicoES - Pico Entity System (for JavaScript)☆11Feb 23, 2023Updated 3 years ago
- A real-time SSS approximation demo.☆11Jun 11, 2019Updated 7 years ago
- micro webGPU rendering & compute library☆21Apr 17, 2022Updated 4 years ago
- HTML5 retro game engine☆41Sep 3, 2017Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- WebNN (WNN) is a JavaScript framework for distribution and training of Neural Networks (NN) through the internet. This is a large part of…☆10May 12, 2018Updated 8 years ago
- a HTML5-based shader editor prototype☆27Jun 6, 2018Updated 8 years ago
- NVIDIA Design System and UI Agent Harness for AI/ML Factories, Robotics, and Autonomous Vehicles☆78Updated this week
- Animated parallel raytracer in TypeScript compiled to WebGL, using GPU.js. Specular, Lambertian reflections included.☆65Oct 3, 2019Updated 6 years ago
- sub-optimal regl-based bloom effect in nearly-vanilla WebGL☆30Dec 5, 2022Updated 3 years ago
- ☆15Aug 1, 2026Updated 2 weeks ago
- Pesto is a high-performance GUI framework in C++ highly inspired by CSS and HTML, using Skia as rendering engine.☆78Oct 7, 2019Updated 6 years ago