vnen / gdextension-c-example
A very simple example of using GDExtension with C without any language bindings
☆17Updated last year
Alternatives and similar repositories for gdextension-c-example:
Users that are interested in gdextension-c-example are comparing it to the libraries listed below
- An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension☆51Updated last year
- Fixed timestep interpolation helper nodes for Godot, 3D and 2D as a c++ module☆31Updated 3 years ago
- An extension for SHADERed that adds support for Godot's shader language☆58Updated 4 years ago
- A simple motion trail renderer written in GDScript.☆68Updated 4 years ago
- Fast Subdivision in Godot with opensubdiv☆51Updated 3 months ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆43Updated 3 years ago
- A modular package for developing terrestrial characters☆44Updated 3 years ago
- posepal is a Godot add-on by AniMesuro that allows storing a group of scene properties into a pose, managing a Pose Library for use in 2D…☆58Updated 2 years ago
- A New Visual Scripting solution for Godot☆62Updated last year
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆66Updated 3 months ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆109Updated last year
- A general-purpose GDScript inspector UI for building your own editors inside Godot.☆72Updated 3 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Godot module adding support for SIMD instructions from gdscript etc.☆30Updated 4 years ago
- Mesh splitting and merging script for Godot☆50Updated 2 years ago
- Port of Tesseract's Reflection map to Godot 4.0☆121Updated 2 weeks ago
- Anima repo for Godot 4☆27Updated 6 months ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 3 years ago
- A collection of high level multiplayer nodes that handshake between the authority and remote peers to prevent sending data to peers that …☆25Updated 2 months ago
- Plug-n-play GDNative Support for Godot-engine☆55Updated 4 years ago
- String-based light animation system for Godot engine☆44Updated 3 months ago
- ☆48Updated last year
- Custom Godot Engine Build with Terrain Module☆115Updated 2 months ago
- This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.☆39Updated 6 months ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆69Updated last year
- My shaders for Godot game engine☆74Updated 2 years ago
- The C++ and GDScript profiler for GodotEngine games☆109Updated last year
- (Godot 3.1+) Modular Level and Construction Tools☆60Updated 2 years ago
- ☆36Updated 2 years ago
- Addon for tile-based 3D level creator☆51Updated 8 months ago