vivek3141 / pacman-aiLinks
A.I. plays the original 1980 Pacman using Neuroevolution of Augmenting Topologies and Deep Q Learning
☆27Updated 6 years ago
Alternatives and similar repositories for pacman-ai
Users that are interested in pacman-ai are comparing it to the libraries listed below
Sorting:
- A gym environment for the game snake, with a tiled version. Contains implementations for NEAT and RL.☆9Updated 5 years ago
- Deep Reinforcement learning and Python learn how to play the original Super Mario Bros☆29Updated 6 years ago
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆106Updated 2 years ago
- Implementing the NEAT algorithm to play flappy bird☆11Updated 6 years ago
- A comprehensive C tutorial.☆9Updated 6 years ago
- Solving TicTacToe using the minimax algorithm.☆9Updated 6 years ago
- Using Deep Reinforcement Learning, a computer program learns how to solve the Rubik's Cube, the world's most popular toy.☆19Updated 6 years ago
- Easy to use high level python library for popular machine learning algorithms. Has in-built support for graphing and optimizers based in …☆16Updated 2 years ago
- TensorFlow Eager implementation of NEAT and Adaptive HyperNEAT☆121Updated last year
- Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pa…☆53Updated 2 months ago
- NEAT for Reinforcement Learning on the OpenAI Gym☆27Updated 2 years ago
- An implementation of CoDeepNEAT using pytorch with extensions☆31Updated 4 years ago
- Neuro-evolution for OpenAI Gym environments☆56Updated 4 years ago
- A pytorch implementation of the NEAT (NeuroEvolution of Augmenting Topologies) algorithm☆107Updated 10 months ago
- An environment of the board game Go using OpenAI's Gym API☆172Updated 3 years ago
- This python program detects sidewalks and gives real time navigation to a blind man using the camera.☆14Updated 7 years ago
- An AI agent Learning to play Flappy Bird using Evolution Strategies and deep learning models.☆46Updated 4 years ago
- Pure Python Library for ES-HyperNEAT. Contains implementations of HyperNEAT and ES-HyperNEAT.☆117Updated last year
- A public python implementation of the DeepHyperNEAT system for evolving neural networks. Developed by Felix Sosa and Kenneth Stanley. See…☆72Updated 3 years ago
- A Tetris environment to train machine learning agents☆69Updated last year
- Solving the Rubik's cube with deep reinforcement learning and Monte Carlo tree search☆101Updated 6 years ago
- This is the code for "Actor Critic Algorithms" by Siraj Raval on Youtube☆75Updated 7 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- A structured implementation of MuZero☆204Updated 3 years ago
- Python implementation of the genetic algorithm MAP-Elites with applications in constrained optimization☆53Updated 4 years ago
- Logarithmic Reinforcement Learning☆26Updated 2 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 6 years ago
- ☆68Updated 3 years ago
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆72Updated 4 years ago
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆175Updated 2 years ago