vittorioromeo / SSVBloodshed
C++14 arcade game, spiritual successor to "Operation Carnage"
☆22Updated 8 years ago
Alternatives and similar repositories for SSVBloodshed:
Users that are interested in SSVBloodshed are comparing it to the libraries listed below
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 3 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆116Updated 4 years ago
- C++ Game Engine☆34Updated 7 years ago
- A simple game engine☆66Updated 9 years ago
- Lightweight entity/component/system library (C++11)☆128Updated 8 years ago
- SFML Activity and Segue Mini Library☆72Updated 9 months ago
- C++ minimal entity-component system single header library☆120Updated 6 years ago
- Ugly docking code for ImGui☆65Updated 9 months ago
- Data driven game engine.☆162Updated 4 years ago
- GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.☆18Updated 9 years ago
- a cross platform (Linux and Windows) OpenGL window library in a single header☆202Updated 4 months ago
- 2D, zombie, action game made from scratch in C++☆117Updated 4 years ago
- Everything I am (was...) passionate about - the best game engine ever☆51Updated 4 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Updated 8 years ago
- Simple and Fast Network Utility Library☆52Updated 6 years ago
- a 3D renderer written in C++☆154Updated 7 years ago
- RPC Network Library for Multiplayer Games☆76Updated 9 years ago
- SVG renderer for SFML☆20Updated 10 months ago
- PolyEngine project repository☆68Updated 4 years ago
- Repository for the slides and the code of my CppCon 2015 talks.☆95Updated 8 years ago
- VERY simple cross-platform C++ analytics for games (using Google Analytics)☆97Updated last year
- C++ GUI API Aimed at Games☆93Updated 10 months ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- A fast engine based on the technology behind 7 days to die.☆25Updated 5 years ago
- A simple crossplatform libSDL cmake build environment example/test.☆47Updated 4 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- A wrapper library for OpenAL. Makes using OpenAL alot easier.☆182Updated 2 years ago
- Engine and game☆77Updated 8 years ago