urschrei / lonlat_bng
A multithreaded Rust library with FFI for converting WGS84 longitude and latitude coordinates into BNG (OSGB36) Eastings and Northings and vice versa (using OSTN15)
☆25Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for lonlat_bng
- Minimal examples of GeoJSON parsing using Rust☆14Updated last year
- A Rust implementation of the Polylabel algorithm, with FFI.☆54Updated 2 weeks ago
- Rust read/write support for well-known text (WKT)☆50Updated this week
- Rust adaptation of Proj4☆40Updated this week
- Rust library to read & write shapefiles☆59Updated 6 months ago
- S2 geometry library in Rust☆78Updated last month
- A Rust port of kdbush, a fast static spatial index for 2D points.☆11Updated 2 years ago
- Rust geodesy☆66Updated 2 weeks ago
- Trees for fast location-to-value lookup.☆55Updated last month
- OpenStreetMap flatdata format and compiler☆37Updated 2 months ago
- Contour polygon creation in Rust (using marching squares algorithm)☆52Updated 5 months ago
- Library for efficient boolean operations on polygons in Rust☆12Updated 6 years ago
- OSM XML serialization and other OpenStreetMap utilities☆16Updated 5 years ago
- This crate includes a low level implementation of the PMTiles format based on the standard Read and Write trait.☆13Updated 6 months ago
- A Rust crate and Python library for packed, static, zero-copy spatial indexes.☆78Updated 2 weeks ago
- Reading GeoTIFFs in Rust, nothing else!☆86Updated this week
- Data structures and algorithms for 3D geometric modeling.☆38Updated 10 months ago
- Read & write OSM file formats☆19Updated 2 months ago
- Vector tile map server for openstreetmap data☆22Updated this week
- a pure-rust 2D rasterizer for geospatial applications☆39Updated last year
- The H3 Compressor: A compression scheme tailored for H3 cell indexes.☆16Updated 8 months ago
- Fast geodesic distance approximations via flat surface projection☆20Updated last month
- A library providing FFI access to fast Ramer–Douglas–Peucker and Visvalingam-Whyatt line simplification algorithms☆22Updated 6 months ago
- Rust bindings for GEOS☆125Updated 2 months ago
- Rust implementation of PMTiles☆57Updated 2 months ago
- FlatGeobuf rendering with Bevy engine☆15Updated 2 years ago
- Coordinate projection library☆25Updated last year
- Fast Google Encoded Polyline encoding & decoding in Rust☆26Updated 6 months ago
- Tools for modeling and querying vector tile sources☆14Updated 3 months ago
- mbtiles utility in Rust, generate MBTiles from tiles directories and extract tiles from MBTiles file☆9Updated 7 months ago