arma-place / pmtiles-rs
This crate includes a low level implementation of the PMTiles format based on the standard Read and Write trait.
☆13Updated 9 months ago
Alternatives and similar repositories for pmtiles-rs:
Users that are interested in pmtiles-rs are comparing it to the libraries listed below
- mbtiles utility in Rust, generate MBTiles from tiles directories and extract tiles from MBTiles file☆10Updated 11 months ago
- Rust implementation of PMTiles☆63Updated 6 months ago
- A Rust port of kdbush, a fast static spatial index for 2D points.☆11Updated 2 years ago
- Minimal examples of GeoJSON parsing using Rust☆14Updated 2 years ago
- The H3 Compressor: A compression scheme tailored for H3 cell indexes.☆16Updated 11 months ago
- utiles = utils & (web-map-)tiles w/ (rs & pyo3)☆21Updated this week
- Rust implementation of Supercluster for fast hierarchical point clustering☆24Updated last year
- Rust implementation of GeoArrow☆19Updated last year
- Exchange vector geometries between Rust and Python using pyo3 and Pythons __geo_interface__ protocol☆23Updated 5 months ago
- A proof-of-concept 2D map renderer for WebAssembly☆19Updated 4 months ago
- Fast geodesic distance approximations via flat surface projection☆20Updated 2 months ago
- Rust read/write support for well-known text (WKT)☆49Updated 3 months ago
- COPC reader☆15Updated last year
- A rust library to generate SVGs for geo-types☆20Updated 2 weeks ago
- Fast Google Encoded Polyline encoding & decoding in Rust☆30Updated 10 months ago
- a pure-rust 2D rasterizer for geospatial applications☆40Updated last year
- A Delaunay triangulator for processing TINs☆36Updated 2 months ago
- Rust geodesy☆69Updated 4 months ago
- OGC API building blocks implemented in Rust☆25Updated this week
- A work-in-progress SQLite extension for geospatial data☆31Updated last year
- encode and decode between polylines and geojson☆13Updated 2 years ago
- Fast static 2D axis aligned bounding box index☆30Updated 3 weeks ago
- Building block library for using Apache Arrow in Rust WebAssembly modules.☆22Updated last month
- A Rust implementation of the Polylabel algorithm, with FFI.☆54Updated last month
- FlatGeobuf rendering with Bevy engine☆17Updated 2 years ago
- ☆16Updated 3 months ago
- Trees for fast location-to-value lookup.☆57Updated 2 months ago
- Tools for modeling and querying vector tile sources☆14Updated 7 months ago
- Rust implementation/translation of LAZ (Laszip) compression☆33Updated 8 months ago
- shader math for geographic projections☆27Updated last year