tylerwhall / desktop-duplication-sampleLinks
Quick experiment in displaying the desktop as a texture in Unity. Very hacky.
☆31Updated 8 years ago
Alternatives and similar repositories for desktop-duplication-sample
Users that are interested in desktop-duplication-sample are comparing it to the libraries listed below
Sorting:
- Windows Desktop Mirror - DLL and Unity Asset☆81Updated 9 years ago
- A framework to capture individual windows or the entire desktop in Unity☆135Updated 7 years ago
- A variety of examples showing how to use Physics with Hand Tracking.☆151Updated 5 years ago
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆149Updated 6 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- Unity network texture sender and receiver for video and frame streaming☆155Updated 7 years ago
- An Unity example to send a desktop image to a remote PC using Desktop Duplication API and NVENC/NVDEC.☆86Updated 3 years ago
- VR IK using native Unity Mecanim IK☆58Updated 8 years ago
- Oculus Quest hand tracking directly in Unity Editor for fast iteration.☆139Updated 5 years ago
- VR Grabber components for Unity☆79Updated 6 years ago
- ☆90Updated 5 years ago
- Plug-and-play VR comfort for Unity.☆183Updated 5 years ago
- A drum-style keyboard for VR in Unity☆100Updated 5 years ago
- Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.☆65Updated 4 years ago
- Unity script to record any gesture with your own hands☆86Updated 4 years ago
- Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.☆46Updated 4 years ago
- Wrapper SDK for Quest and that includes controller and hand tracking input support☆37Updated 5 years ago
- A collection of useful scripts and prefabs for building SteamVR titles in Unity 5☆37Updated 6 years ago
- ☆78Updated 5 years ago
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 5 years ago
- ☆37Updated 7 years ago
- Unity Inverse Kinematics solution for arms in VR☆167Updated 5 years ago
- Kinda like ProBuilder, but in virtual reality.☆85Updated 7 years ago
- [Unity] Record and Playback HTC Vive Controller and HMD Poses during game development☆21Updated 8 years ago
- This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in perform…☆34Updated last month
- Fast video playback on Unity using GPU Decoding☆133Updated 4 years ago
- ArmSwinger is an artificial VR locomotion library developed on Unity 5.4. ArmSwinger allows you to use your arms to control your position…☆106Updated 8 years ago
- Standalone version of MRTK Standard Shader☆53Updated 5 years ago
- A simple example of hand interaction and occlusion for the VIVE SRWorks SDK☆23Updated 7 years ago
- CreateThis VR UI☆58Updated 8 years ago