tonightio / rigme
☆43Updated 3 years ago
Alternatives and similar repositories for rigme:
Users that are interested in rigme are comparing it to the libraries listed below
- mediapipe landmark to mixamo skeleton☆37Updated last year
- Realistic 3D Avatar Pipeline using PIFuHD - Pixel Aligned Implicit Functions and RigNet - Neural Rigging Network☆16Updated 3 years ago
- Variant Launch WebAR SDK compatible NeRF viewer☆26Updated last year
- Headbox tool to do facial animation on the Microsoft Rocketbox☆47Updated 2 years ago
- Realtime VRM Humanoid Avatar Animation using Human Library and ThreeJS☆86Updated 2 years ago
- Project Avatar for Blender☆35Updated 3 years ago
- Web-first SDK that provides real-time ARKit-compatible 52 blend shapes from a camera feed, video or image at 60 FPS using ML models.☆84Updated 2 years ago
- A website which shows examples of the various blendshapes that can be animated using ARKit.☆18Updated 3 years ago
- ☆15Updated 2 years ago
- Phiz is a tool that allows you to perform facial motion capture from any device and location.☆128Updated last year
- Unreal Engine Livelink App + Apple ARkit Blendshapes = Animoji Clone☆39Updated 2 years ago
- Replication of speech to facial landmarks results☆10Updated 4 years ago
- Code Repository for CVPR 2023 Paper "PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360 degree"☆46Updated last year
- Free Face Tracking Module for facial motion capture in Blender☆50Updated 2 years ago
- open source ClipMatrix for fixed input mesh without posing☆22Updated 2 years ago
- Blender add-on to implement VOCA neural network.☆59Updated 2 years ago
- We present VALID, a validated avatar library for inclusivity and diversity created by the University of Central Florida and Google. The l…☆50Updated last year
- Realtime Face/Pose/Hand Motion 3D Model Visualization and 2D Overlay for using Human Library and BabylonJS☆107Updated 2 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 3 years ago
- 3D Virtual Try On by Three.js☆31Updated 2 years ago
- A motion capture library for Three.js: Playing | Streaming | VR☆69Updated 8 years ago
- CPU inference version of VisemeNet-tensorflow☆14Updated 5 years ago
- Automatic 3D model rigging and real-time Linear Mesh Blending avatar animation in C++ and Kinect.☆38Updated 5 years ago
- Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).☆45Updated 3 months ago
- AvatarGo: Plug and Play self-avatars for VR☆20Updated 2 years ago
- 3D Avatar Lip Synchronization from speech (JALI based face-rigging)☆80Updated 3 years ago
- ☆112Updated last year
- A project where motion capture data is created based on the AI solution MediaPipe Holistic and applied to a 3D character in Blender☆71Updated 3 years ago
- Interactive 3D Avatar Profile Viewer generated in Ready Player Me☆10Updated 2 years ago
- This is the source code of our 3DRW 2019 paper☆80Updated 2 years ago