tommai78101 / PicaLinks
3D Physics Engine Extension to the WIP 3DS GPU Wrappers/Utilities, citro3D
☆23Updated 8 years ago
Alternatives and similar repositories for Pica
Users that are interested in Pica are comparing it to the libraries listed below
Sorting:
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆83Updated last week
- An OpenGL implementation for (N)3DS☆47Updated 9 years ago
- Simple, fast, fixed point 3d library.☆22Updated 3 months ago
- Porting of Cloudberry Kingdom from the original C# XNA code, running on Xbox and PC, to C++ for Wii U, Playstation, Mac, Linux.☆10Updated 9 years ago
- OpenGL implementation for Nintendo 3DS using ctrulib☆42Updated 9 years ago
- C++ library for writing Game Boy Advance apps and games☆71Updated 2 years ago
- Shitfaced Clowns' source code for GBA demos☆27Updated 11 years ago
- ☆34Updated 4 years ago
- Nintendo 64 port of SDL 2☆20Updated 2 years ago
- Compile N64 code using the official SDK on Unix☆53Updated 7 years ago
- Library of common functionality for Dreamcast game development☆17Updated 3 weeks ago
- PSeudo - The world's simplest PLAYSTATION emulator☆52Updated 2 years ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆22Updated last year
- C17-based extended standard library, cross-language type system, and unit testing framework targeting Sega Dreamcast, Nintendo Gamecube, …☆88Updated this week
- Homebrew PICA200 shader assembler☆77Updated last year
- Asset pipeline and minimal framework for building N64 games with libultra☆26Updated this week
- C++ header-only library for GBA development☆30Updated last year
- minimal libretro frontend for educational purposes☆56Updated 2 years ago
- ☆42Updated 4 months ago
- OpenGL-like wrapper for Nintendo Wii/GameCube☆39Updated 5 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- Hybrid Switch/PC Example Application using GLFW☆36Updated 6 years ago
- N64 library☆74Updated 6 years ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Source for the PlayStation 2 demo "4 Edges" by The Black Lotus☆31Updated 9 years ago
- Multi Platform 3D Library for PlayStation 2 /Dreamcast / Game Cube /Wii / PSP☆108Updated 4 years ago
- highly efficient sound library for the Gameboy Advance☆48Updated 2 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts☆19Updated 2 years ago