tommai78101 / PicaLinks
3D Physics Engine Extension to the WIP 3DS GPU Wrappers/Utilities, citro3D
☆23Updated 9 years ago
Alternatives and similar repositories for Pica
Users that are interested in Pica are comparing it to the libraries listed below
Sorting:
- An OpenGL implementation for (N)3DS☆47Updated 9 years ago
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆85Updated 2 weeks ago
- OpenGL implementation for Nintendo 3DS using ctrulib☆43Updated 10 years ago
- Porting of Cloudberry Kingdom from the original C# XNA code, running on Xbox and PC, to C++ for Wii U, Playstation, Mac, Linux.☆10Updated 9 years ago
- Compile N64 code using the official SDK on Unix☆52Updated 7 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆81Updated 5 years ago
- ☆34Updated 4 years ago
- Homebrew PICA200 shader assembler☆79Updated 2 years ago
- ☆43Updated last week
- Homebrew Sony PlayStation 1 SDK☆39Updated last year
- PSeudo - The world's simplest PLAYSTATION emulator☆52Updated 2 years ago
- Simple, fast, fixed point 3d library.☆22Updated 5 months ago
- Loki Software's MPEG decoding library.☆22Updated last year
- Shitfaced Clowns' source code for GBA demos☆27Updated 12 years ago
- Multi Platform 3D Library for PlayStation 2 /Dreamcast / Game Cube /Wii / PSP☆110Updated 4 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Asset pipeline and minimal framework for building N64 games with libultra☆26Updated last week
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 3 years ago
- PlayStation emulator & debugger in C++17☆121Updated 3 years ago
- A 3D rendering library for the Playstation2☆34Updated last year
- OpenGL-like wrapper for Nintendo Wii/GameCube☆39Updated 6 years ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆24Updated last year
- PlayStation 2 emulator written in C++.☆46Updated 2 years ago
- C++ library for writing Game Boy Advance apps and games☆72Updated 2 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated this week
- SDL2 port of the Yeti 3D engine☆43Updated 3 years ago
- MIPS R4300i assembler in Lua☆19Updated 7 years ago
- A triangle stripping implementation dating from the NVIDIA GeForce 2 era.☆28Updated 6 years ago
- CMake based toolchain for GBA homebrew development☆132Updated 2 months ago
- Nintendo 64 port of SDL 2☆21Updated 2 years ago