tommai78101 / Pica
3D Physics Engine Extension to the WIP 3DS GPU Wrappers/Utilities, citro3D
☆22Updated 8 years ago
Alternatives and similar repositories for Pica:
Users that are interested in Pica are comparing it to the libraries listed below
- N64Brew Game Jam Project☆10Updated 4 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 4 years ago
- An OpenGL implementation for (N)3DS☆43Updated 8 years ago
- Clone of N64 sdk's mild.exe☆25Updated 2 years ago
- Shitfaced Clowns' source code for GBA demos☆28Updated 11 years ago
- Loki Software's MPEG decoding library.☆17Updated 8 months ago
- Source for the PlayStation 2 demo "4 Edges" by The Black Lotus☆31Updated 8 years ago
- Allow using gdb to connect to an N64 flash cart to debug C code. Allowing for inspecting values, pausing at breakpoints and stepping thro…☆24Updated last year
- Porting of Cloudberry Kingdom from the original C# XNA code, running on Xbox and PC, to C++ for Wii U, Playstation, Mac, Linux.☆10Updated 8 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆25Updated 2 years ago
- Simple, fast, fixed point 3d library.☆21Updated 4 months ago
- High-level shader intermediate language and resource database tools☆15Updated 3 years ago
- OpenGL implementation for Nintendo 3DS using ctrulib☆38Updated 9 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- Yet another homebrew repo☆14Updated 7 years ago
- Asset pipeline and minimal framework for building N64 games with libultra☆24Updated this week
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆24Updated 5 months ago
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆80Updated 3 weeks ago
- Sound engine that is suitable for video games and other multimedia applications.☆25Updated 3 months ago
- A RoQ video playback system for the Sega Dreamcast video game console☆21Updated 4 years ago
- Simple lighting example for the Playstation 1☆19Updated 5 years ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆33Updated 6 months ago
- ☆38Updated 7 years ago
- ☆17Updated last month
- A Game Framework for the Nintendo 3DS☆14Updated 7 years ago
- My own simple MIPS R4300 disassembler☆12Updated 5 years ago
- Nintendo 64 port of SDL 2☆18Updated last year
- A tiny (and broken) audio-visual GBA demo (3D software rendering).☆15Updated 3 years ago
- Compile N64 code using the official SDK on Unix☆49Updated 6 years ago
- Hybrid Switch/PC Example Application using GLFW☆35Updated 5 years ago