tomicz / unity-optimized-grid
An alternative solution to Unity's GameObject-based grid system, offering improved speed, optimization, and flexibility
☆17Updated last year
Related projects: ⓘ
- Simple editor tool to speed up creation of scriptable object assets☆17Updated 2 years ago
- A runtime dependency injection framework for the Unity Game Engine!☆30Updated 6 months ago
- ☆22Updated this week
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 4 years ago
- 🏎️💨 Scripts and utilities for working with physics in Unity projects.☆13Updated last month
- #NVJOB Name Generator. Free Unity Asset.☆27Updated last year
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 2 months ago
- Build utility for Unity☆24Updated last year
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated last month
- Gameplay Ability System from Unreal to Unity☆12Updated last week
- Short cuts for Physics.Overlap in Unity☆16Updated this week
- ⬜ Gradient Map post effect for Unity Urp☆21Updated last month
- ☆15Updated this week
- Some C# Extension functions for common Unity problems.☆25Updated 6 months ago
- A collection of general purpose utilities for use with Unity☆19Updated 4 years ago
- A Unity package to handle weighted distribution for even percentages and random draws☆14Updated 4 years ago
- A toolsuite created to make Unity development easier☆27Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 3 years ago
- Coding extensions library: New basic datatypes, static helper methods and extensions on Unity datatypes☆27Updated last month
- Automatically adjust cameras' FOV to 3D objects bounds in Unity☆21Updated last month
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 6 months ago
- Generate polygonal line mesh in Unity3D play mode.☆15Updated last year
- ☆14Updated 4 years ago
- Keep a history of all the builds you do.☆31Updated 7 months ago
- A Unity tool that auto-generates files containing cached, type-safe variables for the Animator Controller parameters in your project.☆7Updated 2 years ago
- Change Unity Editor modes 🖥☆17Updated 2 years ago
- The Noesis UI Flow framework for Unity.☆15Updated 7 months ago
- Generates code to allow invoking FMOD events with a strongly-typed syntax.☆25Updated 3 weeks ago
- Terraced like procedural terrain made with Unity DOTS☆21Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated 10 months ago