Lightweight, standalone WebGL utilities
☆42Dec 2, 2016Updated 9 years ago
Alternatives and similar repositories for webgl-utils
Users that are interested in webgl-utils are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A brief overview of techniques for optimizing 3D scenes for WebXR☆21Feb 7, 2023Updated 3 years ago
- Source code for the WebVR.info website☆107Nov 11, 2023Updated 2 years ago
- INACTIVE - Performance tests for canvas and webgl☆19Jul 22, 2024Updated last year
- Completely reset the state of a WebGL context, deleting any allocated resources☆19Oct 26, 2014Updated 11 years ago
- Working concept of the new Graphics3D Object for Phaser 3☆12Dec 30, 2017Updated 8 years ago
- Tiny library for doing ES6 Unity3D-style object oriented composition☆12Jun 26, 2015Updated 10 years ago
- Random color palette generator☆14Mar 6, 2018Updated 8 years ago
- Browser shims to normalize game-centric API☆130Jan 29, 2013Updated 13 years ago
- WebGL 2 test☆46Apr 19, 2016Updated 9 years ago
- WebGL framebuffer wrapper☆58Feb 23, 2017Updated 9 years ago
- Pet Me!☆21Nov 14, 2025Updated 4 months ago
- Starter project for Cordova HTML5 games☆19Apr 30, 2023Updated 2 years ago
- ThreeRTT helps you create advanced render-to-texture effects in Three.js.☆73Jun 10, 2014Updated 11 years ago
- written in of 0.9.8 for mac☆21Mar 26, 2018Updated 7 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Dec 6, 2015Updated 10 years ago
- Scale or resize the game canvas. Phaser v3.15 only☆36Feb 11, 2025Updated last year
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Jun 2, 2017Updated 8 years ago
- A graph database library for iOS and MacOS.☆14Mar 4, 2018Updated 8 years ago
- ☆23Dec 17, 2016Updated 9 years ago
- ☆31Aug 14, 2017Updated 8 years ago
- Rendering algorithms implemented in raw WebGL 2.☆13Oct 15, 2018Updated 7 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Mar 24, 2022Updated 4 years ago
- ☆17Aug 2, 2017Updated 8 years ago
- *** MOVED TO https://github.com/w3c/webvr ***☆158Jun 24, 2016Updated 9 years ago
- This module offers lathe and extrude components to aframevr☆11Jul 3, 2017Updated 8 years ago
- Node.js cwiid asynchronous native bindings☆19Oct 5, 2013Updated 12 years ago
- Adds preview button for glTF 2.0 models on GitHub.☆16Jul 18, 2017Updated 8 years ago
- Updated version of particles demo, WebGL 2 only.☆125Sep 20, 2018Updated 7 years ago
- Experiment w/ Leap Motion and Virtual Reality☆19Jun 28, 2015Updated 10 years ago
- Mouse state change listener☆16Nov 27, 2016Updated 9 years ago
- Three.js shader experiment that is nice and fluffy☆22Nov 27, 2020Updated 5 years ago
- Experimental ES6 WebGL engine☆76Aug 12, 2017Updated 8 years ago
- 编译原理(龙书)的词法分析程序实验☆10Oct 22, 2016Updated 9 years ago
- Faking glass absorption through depth peeling☆20Sep 23, 2018Updated 7 years ago
- Variant of WebGL 2 particles demo tuned for WebXR☆35Nov 21, 2025Updated 4 months ago
- Stub repository for tracking bugs related to Chrome's experimental WebVR support☆53Dec 27, 2017Updated 8 years ago
- VR pool simulator written in Python (using pyopenvr)☆13Mar 11, 2026Updated last week
- (see ngokevin/angle for CLI version) Boilerplate for sharing A-Frame components.☆37Jan 18, 2017Updated 9 years ago
- Low-level graphics for the web☆50Sep 10, 2024Updated last year