thelukester92 / swift-engine
An entity-component-system game engine built in the Swift programming language.
☆35Updated 9 years ago
Alternatives and similar repositories for swift-engine:
Users that are interested in swift-engine are comparing it to the libraries listed below
- SpriteKit game scene transitions with shaders☆46Updated 9 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- NS_OPTIONS for Swift (type-checked bitmask container). Basically an easier-to-implement RawOptionSet.☆36Updated 7 years ago
- A custom shader for Sprite Kit in iOS☆48Updated 7 years ago
- Math, Vector and Matrix library in Swift☆37Updated 9 years ago
- Swift playground demonstrating lerp, smooth step, Catcall-Rom and others!☆63Updated 5 years ago
- Core Image Volumetric Rendering☆61Updated 8 years ago
- Model structures for building playable card games in Swift☆109Updated 8 years ago
- Asynchronous network framework in Swift☆21Updated 8 years ago
- ☆16Updated 8 years ago
- Terminal Colors for Swift☆94Updated 7 years ago
- A collection of performance test for issues that I run into with Swift.☆45Updated 8 years ago
- Seamless Roman numeral conversion in Swift☆36Updated 7 years ago
- Source Code for my tutorial on SceneKit at RWDevCon☆107Updated 10 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆22Updated 8 years ago
- Auto Layout support for SpriteKit (iOS & OSX)☆35Updated 9 years ago
- An experimental implementation of touch-friendly first-person shooter controls using SceneKit and Swift☆215Updated 3 years ago
- YapDatabase extensions for use with Swift☆89Updated 6 years ago
- A small library for creating liquid for use with SpriteKit on iOS and OS X.☆73Updated 8 years ago
- Tool Kit to make Apple's Sprite Kit easier to use.☆62Updated 8 years ago
- Various talks and corresponding sample code☆20Updated 9 years ago
- Swift extension for UIImageView. Help loading image asynchronously and store local file cache.☆87Updated 2 years ago
- BMGlyphLabel and BMGlyphFont class for iOS7 Sprite Kit☆31Updated 8 years ago
- An 8bit Megaman game for iOS, using SpriteKit and Swift☆49Updated 9 years ago
- A simple attempt at adding Oculus Rift support to Scene Kit☆117Updated 11 years ago
- iOS library adding closure (block or callback) functionality to several native classes (buttons, sliders, notifications, etc)☆58Updated 5 years ago
- ☆74Updated 8 months ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (OS X)☆20Updated 9 years ago
- A sliding level selector menu for SpriteKit iOS 7 games with a scrolling parallax background☆25Updated 8 years ago