thelukester92 / swift-engineLinks
An entity-component-system game engine built in the Swift programming language.
☆35Updated 10 years ago
Alternatives and similar repositories for swift-engine
Users that are interested in swift-engine are comparing it to the libraries listed below
Sorting:
- Source Code for my tutorial on SceneKit at RWDevCon☆108Updated 10 years ago
- An experimental implementation of touch-friendly first-person shooter controls using SceneKit and Swift☆217Updated 3 years ago
- Asynchronous network framework in Swift☆21Updated 9 years ago
- SpriteKit game scene transitions with shaders☆46Updated 10 years ago
- NS_OPTIONS for Swift (type-checked bitmask container). Basically an easier-to-implement RawOptionSet.☆36Updated 8 years ago
- Entity System Lib implemented in Swift☆19Updated 8 years ago
- Tool Kit to make Apple's Sprite Kit easier to use.☆61Updated 9 years ago
- ☆16Updated 9 years ago
- Swift playground demonstrating lerp, smooth step, Catcall-Rom and others!☆63Updated 5 years ago
- Entitas Swift implementation☆59Updated 6 years ago
- A custom shader for Sprite Kit in iOS☆48Updated 7 years ago
- Various talks and corresponding sample code☆20Updated 9 years ago
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- Auto Layout support for SpriteKit (iOS & OSX)☆35Updated 10 years ago
- Math, Vector and Matrix library in Swift☆37Updated 10 years ago
- YapDatabase extensions for use with Swift☆89Updated 7 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- A simple to use Feed Forward Neural Network built in Swift 3.0☆35Updated 8 years ago
- Specification pattern implemented in swift (iOS/OSX)☆45Updated 10 years ago
- An 8bit Megaman game for iOS, using SpriteKit and Swift☆50Updated 10 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆23Updated 9 years ago
- Asynchronous I/O in Swift☆44Updated 8 years ago
- Terminal Colors for Swift☆93Updated 7 years ago
- Swift extensions for Linear Algebra with SceneKit☆54Updated 8 years ago
- Model structures for building playable card games in Swift☆108Updated 9 years ago
- Better interoperability between different numerical types by using operator overloading and implicit casts conversions☆180Updated 9 years ago
- Sua is a set a core libraries for the Swift programming language.☆52Updated 9 years ago
- Demonstration of a Sketching App Using 3D Touch☆108Updated 5 years ago
- A collection of performance test for issues that I run into with Swift.☆45Updated 9 years ago
- Wrappers around GLKit math functions in Swift☆18Updated 10 years ago