tapouillo / BMGlyphLabel
BMGlyphLabel and BMGlyphFont class for iOS7 Sprite Kit
☆31Updated 8 years ago
Alternatives and similar repositories for BMGlyphLabel:
Users that are interested in BMGlyphLabel are comparing it to the libraries listed below
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- Auto Layout support for SpriteKit (iOS & OSX)☆35Updated 9 years ago
- A small library for creating liquid for use with SpriteKit on iOS and OS X.☆73Updated 8 years ago
- SpriteKit Infinite Tile Scroller☆20Updated 9 years ago
- ✍️ $1 Unistroke Gesture Recognizer in Swift☆54Updated 4 years ago
- A Swiftier way to transform views☆27Updated 8 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆22Updated 9 years ago
- SpriteKit game scene transitions with shaders☆46Updated 9 years ago
- 🎚Swift playground for building animations with UIViewPropertyAnimator☆37Updated 8 years ago
- Infinitely scrolling carousel for tvOS☆48Updated 6 years ago
- A rough example of how to set up a Core Data stack based on the talk by Marcus Zarra (@mzarra) at MCE 2015 (https://www.youtube.com/watch…☆16Updated 10 years ago
- attempt implement Apple Watch SpringBoard Layout☆41Updated 10 years ago
- SpriteKitMotionBlur☆14Updated 9 years ago
- Some playgrounds to better understand UIBezierPaths and how to use them.☆26Updated 8 years ago
- Demo project showing the use of UIStackView for dynamic table cells.☆43Updated 7 years ago
- A Type-Safe, Thread-Safe-ish approach to CoreData in Swift☆48Updated 8 years ago
- Math, Vector and Matrix library in Swift☆37Updated 9 years ago
- Genetic Programming Framework for Swift.☆43Updated 7 years ago
- PDKTSwipableCard is a custom UIkit dynamics behaviour (CardBehaviour) written in swift. It uses UIFieldBehavior introduced in iOS 9.☆24Updated 7 years ago
- Drop-in UITabBarController subclass that shows a sidebar with tabs based on trait collections.☆72Updated 8 years ago
- Simple code to add blue dots for every UITouch in an app - Helpful for recording app demos that show touch locations during use.☆50Updated 10 years ago
- Demo of iOS 7 SpriteKit and simple rope physics.☆67Updated 9 years ago
- Making custom fonts in iOS play nice with Dynamic Type☆28Updated 6 years ago
- Circular progress bar for macOS☆75Updated 5 years ago
- Answering a question on SO☆48Updated 9 years ago
- Draw NSAttributedString in SpriteKit☆72Updated 8 years ago
- Locate the user of the current iOS device without CoreLocation.☆10Updated 3 years ago
- BDGradientNode is a subclass of SKSpriteNode for adding gradients to textures. This is normally a surprisingly convoluted process! (More …☆54Updated 8 years ago
- A Look at Agents, Goals & Behaviours in GameplayKit☆27Updated 9 years ago
- A collection of performance test for issues that I run into with Swift.☆45Updated 9 years ago