hsilived / ScrollingMenu
A sliding level selector menu for SpriteKit iOS 7 games with a scrolling parallax background
☆25Updated 8 years ago
Alternatives and similar repositories for ScrollingMenu:
Users that are interested in ScrollingMenu are comparing it to the libraries listed below
- Example code for creating expandable table view cells☆40Updated 7 years ago
- [DEPRECATED] Obj-C wrapper for the Google Places Autocomplete API☆84Updated 4 years ago
- An experimental implementation of touch-friendly first-person shooter controls using SceneKit and Swift☆215Updated 3 years ago
- Custom segues with cool animations in Swift☆47Updated 8 years ago
- Simple example of how to use UIScrollView in a SpriteKit project☆87Updated 7 years ago
- UICollectionViewController subclass that binds data in Realm☆39Updated 8 years ago
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- A smooth drawing iOS App in Swift.☆67Updated 6 years ago
- RKParallaxEffect is written in swift and provides API to create a parallax effect on UITableHeaderView with Full Screen option.☆122Updated 7 years ago
- Google Material Color Palette in Swift☆49Updated 9 years ago
- A view that takes a set of images, make transition from one to another by using flipping effects.☆100Updated 7 years ago
- A small library for creating liquid for use with SpriteKit on iOS and OS X.☆73Updated 8 years ago
- A lightweight and modern gallery view for iOS 7.☆103Updated 4 years ago
- The simplest demo to communicate from iOS to tvOS & vice-versa☆43Updated 9 years ago
- A versatile solution for displaying pulse animations as known from Apple Maps.☆156Updated 4 years ago
- DispatchTimer is a GCD-based NSTimer analogue that you can also pause/resume and set the finite number of invocations.☆20Updated 8 years ago
- Demo of iOS 7 SpriteKit and simple rope physics.☆67Updated 9 years ago
- Record and export a view hierarchy to PNG or JPEG frames for flip book style animations (as used in WatchKit).☆81Updated 4 years ago
- Swift extension for UIImageView. Help loading image asynchronously and store local file cache.☆87Updated 2 years ago
- Swift extension which adds start, animating and completion closures for CAAnimation objects. Aka, CAAnimation + Closure / Block☆113Updated 7 years ago
- Making AutoLayout Easy☆124Updated 4 years ago
- Dynamic iOS view container using UIStackView☆42Updated 5 years ago
- Simplifies iOS user permission requests (location, push notifications, camera, contacts, calendar, photos, etc).☆91Updated 6 years ago
- Sample code from talks on advanced animations☆118Updated 9 years ago
- A simple detector for physical knocks, tuned for the Z-axis of iPhone 5s and 6 devices (demo at website ->)☆52Updated 9 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆22Updated 9 years ago
- SVG to and from CGPaths☆36Updated 8 years ago
- Source Code for my tutorial on SceneKit at RWDevCon☆107Updated 10 years ago
- Build 1 scene, let AutoLayoutMagic generate the constraints for you!☆58Updated 7 years ago
- Pass on touch events to the UIView \ UIButton underneath your current view if your pixel alpha channel is 0 (if the pixel is transparent)☆55Updated 9 years ago