the-moonwitch / snecsLinks
A straightforward, nimble ECS for Python
☆18Updated 3 years ago
Alternatives and similar repositories for snecs
Users that are interested in snecs are comparing it to the libraries listed below
Sorting:
- An ECS (Entity Component System) for Python☆619Updated 3 months ago
- A simple demonstration of various roguelike dungeon generation algorithms.☆217Updated 3 years ago
- A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.☆432Updated this week
- ascii roguelike library in rust with native and wasm support☆288Updated last year
- A BearLibTerminal framework for Python 3☆62Updated 10 months ago
- A roguelike written in Python adhering to ECS☆32Updated 5 years ago
- BearLibTerminal samples ported to python☆33Updated 5 years ago
- Roguelike game using Rust and the Bevy engine☆208Updated 6 months ago
- Python library to read Tiled Map Editor's TMX maps.☆409Updated 10 months ago
- Roguelike dungeon generation library written on Python3☆133Updated 4 years ago
- Nox Futura is a Rust port of the C++ project of the same name. It's a Dwarf Fortress like, in 3D (and a futuristic setting). It's also a …☆145Updated 3 years ago
- Rust game development tutorial with specs ECS and SDL2☆193Updated 6 years ago
- ▦⧉⊞□ A curated list of links to miniquad/macroquad-related code & resources☆219Updated 2 months ago
- A series of videos exploring 2d platformer creation with Bevy ECS☆63Updated last year
- Limited Rust implementation of the Ink markup/scripting language for game narratives☆42Updated 3 years ago
- A guide to build a simple Roguelike game with Godot engine.☆276Updated 5 years ago
- The general personal libs I use in my Haxe projects.☆253Updated last week
- A simple web-playable roguelike made with Rust and SDL, with Emscripten for the browser port☆72Updated 11 months ago
- Crates implementing the Wave Function Collapse algorithm☆154Updated last year
- Plugin pack for making 2D games with Bevy☆305Updated last year
- The python libtcod roguelike tutorial, with good coding practices kept in mind from the beginning.☆99Updated 6 years ago
- Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.☆379Updated this week
- Base structure for my games, using Heaps framework and Haxe language.☆646Updated last month
- An MIT-licensed Python entity/component system library for games.☆86Updated 9 years ago
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆93Updated 3 years ago
- A Dwarf Fortress/Rimworld-like game written in Rust☆373Updated 2 years ago
- ☆159Updated 5 years ago
- A devlog/tutorial series covering the creation of a roguelike, in the style of Dungeon Crawl Stone Soup, in the Godot engine.☆59Updated 8 years ago
- The user guide for godot-rust.☆65Updated 2 weeks ago
- A game made for the Rusty Jam https://itch.io/jam/rusty-jam☆77Updated 2 years ago