tchayen / red-otterView external linksLinks
Self-contained WebGL flexbox layout engine
☆286Feb 11, 2024Updated 2 years ago
Alternatives and similar repositories for red-otter
Users that are interested in red-otter are comparing it to the libraries listed below
Sorting:
- 💎 Minimal three.js alternative.☆356Jan 11, 2026Updated last month
- Weighted, blended order independent transparency pass for use with three.js.☆60Aug 3, 2023Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.☆161Jan 20, 2026Updated 3 weeks ago
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆208Updated this week
- Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.☆26Apr 12, 2025Updated 10 months ago
- glsl tool functions☆24Apr 1, 2020Updated 5 years ago
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30May 4, 2023Updated 2 years ago
- 🚀 A WebGPU polyfill written on top of WebGL 2.☆14Aug 12, 2022Updated 3 years ago
- IBL map converter for PBR☆50Mar 5, 2022Updated 3 years ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆27Oct 30, 2025Updated 3 months ago
- Produce a heatmap of gzip files to better understand how gzip compresses your code☆24Feb 22, 2023Updated 2 years ago
- Custom renderers for Preact in <1KB.☆147May 18, 2025Updated 8 months ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Jan 17, 2021Updated 5 years ago
- ✨ A simple pathtracer running in the browser using WebGPU☆12Aug 7, 2025Updated 6 months ago
- Checks your WebGL usage for common issues☆193Apr 26, 2025Updated 9 months ago
- Film emulsion-like rendering transforms for three.js☆43Sep 30, 2023Updated 2 years ago
- ☆153Mar 14, 2024Updated last year
- Reactive signals that scale, by tldraw.☆976Oct 20, 2025Updated 3 months ago
- Refactor code, migrate to new APIs, and better understand your codebase.☆113Aug 30, 2024Updated last year
- An experimental, framework agnostic, small (4kB+) contenteditable state manager.☆110Updated this week
- Spectral.js is a paint like color mixing library utilizing the Kubelka-Munk theory.☆1,150Jan 1, 2026Updated last month
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Jun 11, 2024Updated last year
- A GPU-side profiler for WebGL using EXT_disjoint_timer_query☆74May 20, 2023Updated 2 years ago
- Frame rate independent linear interpolation function☆27Jul 19, 2022Updated 3 years ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆453Jun 18, 2025Updated 7 months ago
- GLSL Bezier curve☆32Oct 18, 2019Updated 6 years ago
- Set of experiments and extensions to THREE.js.☆807Jan 22, 2026Updated 3 weeks ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆337Dec 11, 2023Updated 2 years ago
- ☆17Sep 6, 2021Updated 4 years ago
- Inspection debugger for WebGPU☆299Jan 22, 2026Updated 3 weeks ago
- react-reconciler implemented in < 4KB.☆70Mar 17, 2024Updated last year
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism☆1,659Feb 4, 2024Updated 2 years ago
- Texture loading utility for WebGL and WebGPU☆125Sep 7, 2023Updated 2 years ago
- 👽 MVC design pattern and render pipeline☆1,008Jan 31, 2026Updated last week
- WebGL tools for use with the OGL library☆37Feb 24, 2022Updated 3 years ago
- modern color library for image processing and creative coding (oklab, xyz, p3, rec2020 + more)☆492Jan 7, 2026Updated last month
- Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).☆161Jan 29, 2026Updated 2 weeks ago