taichiCourse01 / taichi_ray_tracingLinks
☆27Updated last year
Alternatives and similar repositories for taichi_ray_tracing
Users that are interested in taichi_ray_tracing are comparing it to the libraries listed below
Sorting:
- A ray tracing render implemented using Taichi language.☆68Updated 2 years ago
- ☆84Updated 2 years ago
- A soft renderer based on Taichi (work in progress)☆229Updated 4 years ago
- A very simple PBR Path Tracing Renderer.☆128Updated 2 years ago
- A Neural Volumetric Renderer☆230Updated 5 months ago
- ☆38Updated last month
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 5 years ago
- The tensorflow implementation of the paper, "Learning Meaningful Controls for Fluids" (SIGGRAPH 2021 https://rachelcmy.github.io/den2vel/…☆26Updated last year
- Code Replicability in Computer Graphics☆204Updated 2 years ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆353Updated 11 months ago
- Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport☆81Updated 2 years ago
- Official implementation of SIGGRAPH AISA 2023 paper "Texture Atlas Compression Based on Repeated Content Removal"☆67Updated last year
- OpenXRLab GPU Cloth Simulator☆21Updated 2 weeks ago
- Homework repo. for GAMES-101: https://sites.cs.ucsb.edu/~lingqi/teaching/games101.html☆63Updated 3 years ago
- Fast and accurate spherical harmonics products☆24Updated 3 years ago
- ☆37Updated 4 years ago
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆228Updated 2 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆31Updated 7 months ago
- notes and assignments of CG (CMU 15-462/662)☆92Updated 4 years ago
- ☆36Updated 3 years ago
- Unbiased Physically Based Differentiable Renderer☆46Updated 8 months ago
- ☆70Updated 3 years ago
- ☆61Updated last year
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆250Updated 2 years ago
- Graphics papers annotated☆17Updated last year
- [ICML 2022] NeuroFluid: Fluid Dynamics Grounding with Particle-Driven Neural Radiance Fields☆87Updated last year
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆50Updated last year
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Updated 7 months ago
- Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact☆396Updated last year
- ExtraNet: Real-time Extrapolated Rendering for Low-latency Temporal Supersampling☆77Updated 11 months ago