milesturin / Godot-Destructable-Terrain
A smooth contour destructible terrain library for Godot 💣
☆75Updated 3 years ago
Alternatives and similar repositories for Godot-Destructable-Terrain:
Users that are interested in Godot-Destructable-Terrain are comparing it to the libraries listed below
- A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.☆75Updated last month
- A Resource for Godot engine that will store your input mapping.☆90Updated last year
- FileSystemView is a Godot plugin that uses custom filters to handle your resources.☆114Updated last year
- Foliage-Shader for Bushs and Trees☆104Updated 2 years ago
- Addon for Godot Engine that extends the built-in Tween functionality.☆109Updated 3 months ago
- Bring some quality of life features for gdscript inside godot code editor☆87Updated 8 months ago
- Destructible terrain for the Godot engine☆90Updated 3 years ago
- ResourcePicker with search as an alternative to default one.☆102Updated last year
- ☆115Updated last year
- A versatile mirror for the godot game engine☆102Updated last year
- Visual Shader Nodes Library☆195Updated last year
- A system for efficiently building 3D scenes in Godot☆163Updated last week
- A node for adding long dynamic parts (e.g. tails)☆114Updated 2 years ago
- Visual shader node library for Godot engine.☆155Updated 6 months ago
- 3D Lines and Trails for Godot☆146Updated 3 months ago
- Intuitive path-based level editing for Godot 4☆175Updated 6 months ago
- An addon for Godot engine that adds a convenience dock where you can store scenes.☆194Updated last week
- A Godot editor plugin that let's you browse and explore various parts of the editor GUI theme, such as icons, styleboxes, and fonts.☆146Updated 5 months ago
- Godot plugin to swap GUI menus elegantly.☆148Updated 7 months ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆123Updated 3 years ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆109Updated last year
- A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.☆52Updated last year
- A collection of useful Scripts, Scenes, Systems, and Templates for the Godot Game Engine.☆100Updated 4 years ago
- Simple in-game console for Godot 4.2+☆74Updated last month
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆146Updated last month
- A powerful trait system for Godot Engine, making composition and behavior reuse effortless.☆138Updated last week
- A control node capable of hiding and revealing its children by folding and unfolding.☆81Updated 4 months ago
- Utilities for Godot Engine 4☆94Updated last week
- Debug 3D line drawer for Godot☆88Updated 9 months ago
- Using just comments, add specialized inspectors for your Godot 4 scripts.☆109Updated 7 months ago