supermax / pubsub
Open Source Pub/Sub Messaging Library for Unity
☆53Updated 2 years ago
Alternatives and similar repositories for pubsub
Users that are interested in pubsub are comparing it to the libraries listed below
Sorting:
- A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to h…☆65Updated 5 years ago
- A general purpose code generator library for Unity☆76Updated 2 years ago
- Quickly Save/Load data in Binary or Json formats, and Encrypt it in Unity☆59Updated last year
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆82Updated last year
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆45Updated last year
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Game Development Extensions☆75Updated last year
- A Unity async/await extension methods☆26Updated 2 years ago
- A way to manage a UI screen stack in Unity all from code. Let the UI Manager handle pushing and popping screens, sort out rendering order…☆57Updated 5 years ago
- Dropdown for ScriptableObjects☆47Updated 2 years ago
- Offscreen indicators for Unity 3D game objects☆50Updated 5 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 3 years ago
- An interactive runtime console for unity available as package☆77Updated 3 years ago
- Signals for Unity3D☆61Updated last year
- Tools for managing assets in Unity 3D.☆121Updated 4 months ago
- Unity Best Practices for C#; Design principles, design patterns, coding challenges, and more!☆42Updated 6 months ago
- ☆46Updated last week
- A Graph Framework for Unity☆43Updated 4 years ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated 7 months ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆44Updated 8 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆51Updated 2 years ago
- 🔬Package for unity3d which allow select type and members from editor inspector window☆42Updated 5 years ago
- Task and Async Utility Package for Unity. Start co-routines from anywhere.☆85Updated last year
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆110Updated 3 months ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- Basic event bus for unity☆89Updated last year
- ⚙ Generic Unity event system (event bus pattern)☆40Updated 2 months ago