standinga / PlayAudioFileLinks
example how to play audio file using AVAudioFile, AVAudioEngine, AVAudioPlayerNode. besides playing audio it captures samples using AVAudioPCMBuffer
☆21Updated 6 years ago
Alternatives and similar repositories for PlayAudioFile
Users that are interested in PlayAudioFile are comparing it to the libraries listed below
Sorting:
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- Digital Compositing Metal Shader and CIFilter☆36Updated 2 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆51Updated 8 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆35Updated 6 years ago
- Customisable and editable time table grid for showing midi or audio related data with a measure.☆126Updated 6 years ago
- A swift-based program for creating neural networks and training them using the Metal Performance Shader API☆31Updated 6 years ago
- Mac application written in swift to render music notation☆18Updated 7 years ago
- MIDI message decoder/encoder and typesafe wrapper around CoreMIDI in Swift☆14Updated 4 years ago
- Image processing framework built on top of Metal☆37Updated 7 years ago
- Soundable allows you to play sounds, single and in sequence, in a very easy way☆95Updated 6 years ago
- A Metal-backed, blazingly fast alternative to CAGradientLayer.☆96Updated last year
- Yet another knob for iOS but with IBDesignable and Ableton Live style.☆62Updated 4 months ago
- Easily convert integers to binary/hex/octal strings and back again with clean functional syntax.☆63Updated 2 weeks ago
- An open-source Swift framework for realistic freehand drawing on SpriteKit Games.☆31Updated 4 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago
- iOS GLSL fragment shader playground☆24Updated 6 years ago
- A simple example of tone generator using AVAudioPlayerNode☆31Updated 7 years ago
- ByteBackpacker is a small utility written in Swift to pack value types into a Byte array and unpack them back.☆32Updated 3 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- An investigation into CoreAudio and the Accelerate Framework.☆110Updated 6 years ago
- A SwiftUI Image View for artifact free resizing of vector files☆18Updated 3 years ago
- A Swift extension for creating a UIBezierPath with smooth rounded corners that will match the iPhone X.☆31Updated 6 years ago
- An iOS audio visualizer application☆61Updated 4 months ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Updated 4 years ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 6 years ago
- Example of creating an MTAudioProcessingTap in Swift4.2☆55Updated 6 years ago
- realtime FFT of audio input, for iPad using Swift and Metal☆21Updated 4 years ago
- Swift versions of the examples from "Learning Core Audio" (Adamson & Avila)☆15Updated 9 years ago
- VideoShader for Metal☆33Updated 8 years ago
- Combine extensions for AVFoundation☆30Updated 4 years ago