spite / codevember-2021
☆226Updated 3 years ago
Alternatives and similar repositories for codevember-2021:
Users that are interested in codevember-2021 are comparing it to the libraries listed below
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.☆149Updated 3 years ago
- ☆87Updated 2 years ago
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.☆203Updated 3 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆174Updated last year
- Computer Graphics Études with WebGL and Three.js☆139Updated 6 months ago
- ☆131Updated 3 years ago
- Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).☆131Updated 4 months ago
- Boilerplate and utils for a fullscreen Three.js app☆385Updated last year
- Performant plane reflections in three.js r139☆111Updated 2 years ago
- 🔮 Tiny helper for three.js to debug and write shaders☆241Updated 3 years ago
- ☆103Updated 2 years ago
- ☆115Updated 2 years ago
- Collection of shader materials for three.js☆349Updated this week
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆314Updated last year
- ☆75Updated 3 years ago
- Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.☆276Updated 3 years ago
- Template for the brush style rendering with three.js☆88Updated last year
- Implements Screen Space Reflections in three.js☆565Updated last year
- GPGPU cloth simulation☆257Updated last year
- 🍦 drei-inspired helpers for threejs☆508Updated 3 months ago
- 🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve☆318Updated 6 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆169Updated last month
- ☆136Updated 3 months ago
- A thin film iridescence approach for ThreeJS.☆124Updated last year
- WebGL and GLSL projects 2022 🌬☆259Updated last year
- Web application that I've built while learning from "The Book Of Shaders" 🔮. It features most of the fragment shader concepts covered in…☆57Updated 2 years ago
- WebGL React App ⚡️☆87Updated 2 years ago
- ☆218Updated 4 months ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆396Updated last month
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆177Updated 6 months ago