speakk / dungeon_relicView external linksLinks
A minimal game template example using the Concord ECS and other community libraries
☆14Jan 17, 2021Updated 5 years ago
Alternatives and similar repositories for dungeon_relic
Users that are interested in dungeon_relic are comparing it to the libraries listed below
Sorting:
- Wave Function Collapse but LÖVE☆17Feb 21, 2020Updated 5 years ago
- MikuAuahDark's Various Lua Libraries☆59Oct 5, 2024Updated last year
- A Löve light/shadow library☆45Feb 8, 2026Updated last week
- A super simple layout helper, designed for use with Love2d☆27Oct 1, 2023Updated 2 years ago
- A feature-complete ECS library☆303Jan 11, 2026Updated last month
- Immediate mode layout library for LÖVE.☆18Jan 12, 2021Updated 5 years ago
- LÖVE example of a screen wipe shader, for use with in-game cinematics, screen transitions and such.☆15Mar 18, 2024Updated last year
- Packages LÖVE Games using GitHub Actions☆19Jul 8, 2023Updated 2 years ago
- ☆123Apr 1, 2025Updated 10 months ago
- Semi-interactive examples for batteries☆20Dec 5, 2023Updated 2 years ago
- A library designed for alignment of text that is shown one character at a time☆52May 20, 2020Updated 5 years ago
- A Vue-like reactive UI library for Godot 4. *Disclaimer: Does not work with the latest version of Godot*☆28Jul 30, 2025Updated 6 months ago
- Entity management for Lua.☆51Jan 20, 2021Updated 5 years ago
- A behavior tree implementation in lua.☆25Jun 9, 2022Updated 3 years ago
- Text rendering with tag support.☆114Aug 3, 2024Updated last year
- Scene management for LÖVE.☆59Nov 11, 2020Updated 5 years ago
- ☆11May 31, 2025Updated 8 months ago
- Behaviour trees in Lua.☆30Jul 11, 2020Updated 5 years ago
- A game engine based on Hazel☆14Jan 14, 2026Updated last month
- Easy A* path finding for Lua☆78Jul 25, 2021Updated 4 years ago
- A simple library to handle pixel-perfect scaling of window content in Love2D.☆37Jul 11, 2020Updated 5 years ago
- An OpenAL debugging tool.☆10Aug 31, 2021Updated 4 years ago
- AGS Fast Wave Function Collapse Plugin☆15Jun 23, 2020Updated 5 years ago
- Extended globbing in modern C++☆12Dec 24, 2025Updated last month
- ALSA for your snap package routing sound through Pulseaudio!☆11Jul 1, 2022Updated 3 years ago
- Collision detection function for Pico-8☆16Oct 2, 2025Updated 4 months ago
- AGS Tool for translating games writen on Adventure Game Studio engine.☆12May 4, 2018Updated 7 years ago
- [DISCONTINUED] Manga reading addon for firefox☆10Feb 27, 2018Updated 7 years ago
- Easily create and remove non-intrusive outlines which follow an outline standard for your sprites.☆12May 11, 2023Updated 2 years ago
- GUI library for LÖVE2D☆13Aug 17, 2024Updated last year
- A template project to get started with a TypeScript LÖVE 2D project☆39Dec 22, 2025Updated last month
- Port of Pixel Planets shaders to Defold☆40Mar 26, 2021Updated 4 years ago
- An fps/memory/misc graph utillity for Löve2D☆35Sep 17, 2017Updated 8 years ago
- A testing-driven approach to learning how to implement Prefix Trees (AKA Tries) in JavaScript.☆11Oct 12, 2015Updated 10 years ago
- A C++ Library for Dealing with Semantic Versioning☆11Mar 17, 2020Updated 5 years ago
- 🎉 Angular + RxJS + TypeScript = 🔥☆10Updated this week
- Tetris implemented in lua/love2d using ECS☆10May 8, 2019Updated 6 years ago
- A better npm install☆24Nov 8, 2016Updated 9 years ago
- Generic C# delegates for P/Invoke.☆10Oct 25, 2024Updated last year