Improbable's suite of self-hosted online services.
☆35Nov 3, 2020Updated 5 years ago
Alternatives and similar repositories for online-services
Users that are interested in online-services are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minimalistic OpenGL 3D game engine written in C☆30Aug 27, 2024Updated last year
- SpatialOS integration for CryEngine 5☆37Feb 24, 2018Updated 8 years ago
- DOTS helpers for communicating with the Animator,☆15Feb 5, 2021Updated 5 years ago
- ☆16Nov 20, 2019Updated 6 years ago
- An example of a very simple turn based system in Unity's ecs.☆25Feb 9, 2020Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A powerful Unity ECS system to render massive numbers of animated sprites.☆11Sep 22, 2019Updated 6 years ago
- A demo Unity application using Railgun and MiniUDP.☆17Oct 13, 2016Updated 9 years ago
- Using https://www.exceptionnotfound.net/modeling-battleship-in-csharp-introduction-and-strategies/ to build a Blazor implementation using…☆10Apr 26, 2026Updated 3 months ago
- A repo holding my Unity package for the BotW inspired Guardian☆11Apr 4, 2019Updated 7 years ago
- dotnet Code Generation using the Roslyn API.☆17Sep 20, 2019Updated 6 years ago
- MSF-Port for DarkRiftNetworking Pro 2☆14Jun 5, 2018Updated 8 years ago
- ☆14Sep 24, 2019Updated 6 years ago
- DOTS Samples and ongoing research within the Unity Discord DOTS community☆37Aug 10, 2020Updated 6 years ago
- Actions Extension is a lightweight plugin that adds asynchronous actions to UE4.☆66Jul 29, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Nov 16, 2021Updated 4 years ago
- Windows 2000 Source Code☆13Aug 3, 2024Updated 2 years ago
- ☆24Apr 7, 2021Updated 5 years ago
- ☆16May 17, 2019Updated 7 years ago
- A generic top-down-operator-precedence parser written in F#☆16Jun 14, 2021Updated 5 years ago
- Paragon UI Prototyping using UE4.11 UMG☆38Sep 30, 2016Updated 9 years ago
- SpatialOS GDK for Unity Blank Project☆32Oct 7, 2021Updated 4 years ago
- Go-To Example for Unreal Engine 4 Modding Support☆11Feb 26, 2018Updated 8 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- The Adventure Kit is a plugin for the Unreal Engine 4 that includes gameplay elements which can be used as a basis for a variety of games…☆34Feb 17, 2017Updated 9 years ago
- Demo About Unity programing with C++☆34Dec 13, 2018Updated 7 years ago
- FMG Inventory System, or FMGInvSys, is an Unreal Engine plugin, that features uniquely flexible item combinations and item widget setup.☆14Dec 14, 2021Updated 4 years ago
- ☆22Oct 20, 2019Updated 6 years ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Feb 12, 2023Updated 3 years ago
- Source code for the bit-packing 101 blog post at http://www.kinematicsoup.com/news/2016/9/6/data-compression-bit-packing-101☆26Sep 6, 2016Updated 9 years ago
- C# Float and Transform compression library with fancy inspector code for Unity.☆29Apr 18, 2020Updated 6 years ago
- ☆13Feb 3, 2025Updated last year
- ☆11Jun 18, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- RPG base classes for Unreal Engine 4☆15May 24, 2020Updated 6 years ago
- ☆12Apr 11, 2026Updated 4 months ago
- C for Metal (CM) is a general GPU programming language that allows users to achieve close-to-assembly performance on Intel Processor Grap…☆16May 3, 2024Updated 2 years ago
- ☆19Apr 21, 2026Updated 3 months ago
- Owen Piette's Falling Sand Game with patch for compilation on modern systems☆30Nov 19, 2018Updated 7 years ago
- Vehicle simulation system for Unity☆14Feb 8, 2024Updated 2 years ago
- Stateless Behavior Trees for Unity☆15May 20, 2024Updated 2 years ago