Static recompilation runtime libraries for PlayStation 3 titles.
☆351Sep 30, 2026Updated this week
Alternatives and similar repositories for ps3recomp
Users that are interested in ps3recomp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Everything you need to statically recompile Xbox 360 games to native PC executables.☆42Jun 18, 2026Updated 3 months ago
- A project to statically recompile the original Xbox version of Burnout 3: Takedown (2004, Criterion Games / EA) into a native Windows 11 …☆80Updated this week
- the best gamecube/wii recompiler ever made (we aren't changing this)☆189Updated this week
- Turn any Xbox game binary into a native Windows executable. No emulation. No interpreter. Just raw, recompiled C.☆111Updated this week
- Xbox 360 Recompilation Runtime and Toolkit☆961Updated this week
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Tomba! (USA) recompiled for the Sony PlayStation using psxrecomp · Part of the R.A.I.D. community☆65Sep 20, 2026Updated last week
- Playstation 2 Static Recompiler & Runtime Tool to make native PC ports☆3,317Updated this week
- Mega Man X recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community☆149Updated this week
- Sony PlayStation game static recompiler ecosystem · Part of the R.A.I.D. community☆267Updated this week
- GCRecomp is an experimental project to statically recompile GameCube games into Rust, producing standalone executables (game.exe) that ru…☆48Jun 30, 2026Updated 3 months ago
- Silent Hill: Downpour — native Windows PC port via static recompilation of the Xbox 360 binary. v1.0 stable: 60 FPS unlocked, ROV warm-ca…☆253Sep 2, 2026Updated last month
- A static recompilation of Daytona USA (Xbox 360 / XBLA, 2011)☆208Jul 26, 2026Updated 2 months ago
- PSX Static Recompiler and Runtime, Not Affiliated With Sony or PlayStation☆539Updated this week
- PC Port of Harvest Moon 64 made using N64: Recompiled (Windows/Linux/Mac)☆151Sep 25, 2026Updated last week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Dragon Ball Z Budokai HD Recompiled☆130Feb 22, 2026Updated 7 months ago
- Static recompilation of Castlevania: Symphony of the Night (XBLA) for Windows and Linux, built on the ReXGlue SDK.☆363Aug 27, 2026Updated last month
- GUI to automate tmc setup (must provide own rom file)☆65Jul 25, 2026Updated 2 months ago
- A static recompilation/native port of Dinosaur Planet (Dec 2000 prototype).☆319Sep 25, 2026Updated last week
- Super Nintendo (SNES) game static recompiler ecosystem · Part of the R.A.I.D. community☆106Updated this week
- From-scratch, byte-matching decompilation of Super Mario 64 DS into C/C++, with a live progress atlas and matching tools.☆179Updated this week
- Destroy all humans Path of the Furon Recompiled with Rexglue-SDK☆39Sep 26, 2026Updated last week
- Recompile Castlevania: Legacy of Darkness (N64) into a native executable using N64Recomp☆126Updated this week
- Recompilation of Mega Man 64☆260Apr 30, 2026Updated 5 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Reverse engineering of Panzer Dragoon Saga☆168Sep 7, 2026Updated 3 weeks ago
- Pokémon Stadium (US v1.0) recompiled for the Nintendo 64 using a fork of N64Recomp · Part of the R.A.I.D. community☆121Aug 15, 2026Updated last month
- Super Mario Bros. recompiled for the NES using nesrecomp · Part of the R.A.I.D. community☆25Sep 26, 2026Updated last week
- Static recompiler for Game Boy and Game Boy Color ROMs that emits portable C projects with an SDL2 runtime.☆434Sep 10, 2026Updated 3 weeks ago
- ☆270Updated this week
- Banjo-Kazooie: Nuts and Bolts Recompilation with Rexglue☆144Sep 14, 2026Updated 2 weeks ago
- The Legend of Zelda: A Link to the Past recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community☆41Updated this week
- An unofficial PC port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation☆265Sep 23, 2026Updated last week
- ps3dev master repository☆43Jul 26, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆870Jun 18, 2026Updated 3 months ago
- PlayStation 1 porting framework☆87Updated this week
- A cross-platform open-source re-imagining of XrossMediaBar, built with C++ for high-performance embedded and desktop systems.☆138Jul 1, 2026Updated 3 months ago
- A Fable 2 Recomp☆349Sep 12, 2026Updated 3 weeks ago
- Static recompilation of Kameo: Elements of Power (Xbox 360) for Windows and Linux, built on the ReXGlue SDK.☆53Aug 22, 2026Updated last month
- Decompilation of Xenogears.☆76Apr 22, 2026Updated 5 months ago
- NES game static recompiler ecosystem · Part of the R.A.I.D. community☆104Updated this week