An unofficial PC port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
☆132Feb 18, 2026Updated 2 weeks ago
Alternatives and similar repositories for LibertyRecomp
Users that are interested in LibertyRecomp are comparing it to the libraries listed below
Sorting:
- ☆20Nov 6, 2023Updated 2 years ago
- RGLoader☆15Jun 27, 2024Updated last year
- Attempt at reverse engineering and improving GTA IV☆15Jun 4, 2024Updated last year
- Tool for finding textures in Yakuza/Ryu ga Gotoku games☆16Jun 18, 2022Updated 3 years ago
- Yakuza Arcade Machine Player - play Virtua Fighter 5: Final Showdown on PC, using Yakuza 6 files.☆29May 12, 2024Updated last year
- Source code for Like a Brawler Yakuza mod that fully turns it into action combat.☆20Jan 22, 2024Updated 2 years ago
- A work-in-progress reimplementation of Grand Theft Auto 2.☆11Mar 5, 2024Updated last year
- 900☆12Feb 6, 2024Updated 2 years ago
- File Extractor for the _vfileContent files used by Persona 5 X.☆16Sep 7, 2025Updated 5 months ago
- Xenoblade Chronicles X: Definitive Edition ARD/ARH2 Extractor.☆17Apr 28, 2025Updated 10 months ago
- A source-level GameCube & Wii compatibility layer☆135Updated this week
- Burnout Paradise decompilation effort☆13Jun 15, 2025Updated 8 months ago
- Decompilation of Fire Emblem: The Binding Blade☆12Dec 12, 2025Updated 2 months ago
- Burnout Paradise platform-agnostic resource interface☆11Feb 15, 2026Updated 2 weeks ago
- GTA IV ScriptHookDotNet from HazardX with a IV-SDK .NET translation layer on-top to make mods created with ScriptHookDotNet work with IV-…☆10Jun 2, 2025Updated 9 months ago
- Port of Super Monkey Ball 2: Sakura Edition for PSVITA.☆14Dec 31, 2025Updated 2 months ago
- ☆13Jul 3, 2021Updated 4 years ago
- Midnight Club 2 Remix Projects☆17Oct 6, 2024Updated last year
- A static recompilation/native port of Dinosaur Planet.☆238Updated this week
- Fatal Frame 2 Matching Decompilation Project☆20May 1, 2025Updated 10 months ago
- ☆13Jan 28, 2018Updated 8 years ago
- A Gamepad based on the form and electronics of the SteamDeck☆35Jun 29, 2025Updated 8 months ago
- This script enhanced the famous steam trading cards site Steam Trade Matcher☆12Jan 28, 2026Updated last month
- technique-tool, a command-line tool for mapping shader constants between Call of Duty: Modern Warfare 2 and Call of Duty: Online.☆19Sep 17, 2019Updated 6 years ago
- Source code for BOB (SNES)☆16Oct 23, 2018Updated 7 years ago
- Host for WebGL NZ:P builds.☆24Updated this week
- ☆17Updated this week
- ☆37Sep 5, 2023Updated 2 years ago
- An open source version of a game engine developed by Croteam for the classic Serious Sam games.☆18Jan 15, 2023Updated 3 years ago
- Decompilation of the Gamecube Emulator for Ocarina of Time (JP-CE)☆133May 24, 2025Updated 9 months ago
- Implementation of Per Object Motion Blur in Godot 4.3☆23Jul 1, 2024Updated last year
- ☆19Nov 27, 2022Updated 3 years ago
- Unofficial patch for Sleeping Dogs: Definitive Edition☆30May 4, 2025Updated 10 months ago
- ☆17Oct 9, 2018Updated 7 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Sep 20, 2020Updated 5 years ago
- A decompilation of Kirby Air Ride brought to you by a bunch of clever folks.☆79Feb 26, 2025Updated last year
- Decompilation of Croc: Legend of the Gobbos☆28Mar 31, 2024Updated last year
- Small collection of lv0ldr payloads to run at boot time.☆23May 9, 2022Updated 3 years ago
- ☆17Jan 6, 2026Updated last month