snowfrogdev / nanojetLinks
A lightweight, modular game engine built for modern browsers using WebGPU. Designed to be small enough for js13k game jam projects, with a focus on simplicity, performance, and flexibility.
☆27Updated 9 months ago
Alternatives and similar repositories for nanojet
Users that are interested in nanojet are comparing it to the libraries listed below
Sorting:
- Plugable Entity Component System for Games☆29Updated 5 years ago
- 🐦🐦🐦 A simple, but powerful ECS written in TypeScript.☆20Updated 10 months ago
- A 1kb entity component system, designed for Js13kGames☆93Updated 6 years ago
- Package your Electron games for itch.io☆33Updated 5 years ago
- ☆37Updated 4 years ago
- A high performance 2D game engine built in Typescript☆125Updated 2 years ago
- A nano-sized Entity-Component-System library.☆61Updated 5 years ago
- A simple yet effective web game development framework *that knows its place*!☆30Updated 2 years ago
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆124Updated 7 years ago
- Simple serialisable deterministic 2d physics engine☆51Updated 8 months ago
- example of multithreading a game using JS☆62Updated 5 years ago
- A light, fast Entity Component System in JS☆31Updated 2 years ago
- Composable Game Input.☆60Updated 2 years ago
- A complete, fast and fun web game engine with examples☆42Updated last month
- 🤞 A hackable template for creating small and fast browser games.☆155Updated last month
- slide an ellipse/sphere along a series of line segments in 2d☆18Updated last month
- Tiny-Canvas is a lightweight minimal implementation of a batched and stack matrix based canvas similar to HTML5 Canvas2D with WebGL backe…☆128Updated 9 years ago
- The fastest Entity Component System library for the web☆143Updated 3 years ago
- PIECS is an entity component system with some batteries included, some not☆64Updated 3 years ago
- Entity-Component-System library used by Fae☆29Updated 9 years ago
- a 2D static spatial grid index in JS☆13Updated 2 years ago
- A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/☆95Updated 4 years ago
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆148Updated 10 months ago
- Some demos for the Kami WebGL renderer☆122Updated 11 years ago
- ☆64Updated last year
- ☆67Updated 8 months ago
- An archetypal Entity Component System, built entirely in Typescript☆85Updated last year
- thousands particle collision logic, demo☆22Updated last month
- Progressive Web App starter pack for JS13k games☆30Updated 11 months ago
- WebGL game engine☆51Updated last year