snowfrogdev / nanojetLinks
A lightweight, modular game engine built for modern browsers using WebGPU. Designed to be small enough for js13k game jam projects, with a focus on simplicity, performance, and flexibility.
☆29Updated last year
Alternatives and similar repositories for nanojet
Users that are interested in nanojet are comparing it to the libraries listed below
Sorting:
- A high performance 2D game engine built in Typescript☆126Updated 3 years ago
- Tiny and easy to use ECS (Entity Component System) library for game programming☆214Updated 2 years ago
- Plugable Entity Component System for Games☆29Updated 5 years ago
- PIECS is an entity component system with some batteries included, some not☆67Updated 4 years ago
- 🐦🐦🐦 A simple, but powerful ECS written in TypeScript.☆19Updated last month
- Package your Electron games for itch.io☆35Updated 5 years ago
- A 1kb entity component system, designed for Js13kGames☆90Updated 6 years ago
- ECS benchmark comparison☆125Updated 2 years ago
- Entity-Component-System library for JavaScript.☆310Updated 2 years ago
- Simple serialisable deterministic 2d physics engine☆55Updated last year
- ☆68Updated last year
- An archetypal Entity Component System, built entirely in Typescript☆86Updated last year
- ECS and multiplayer game development toolkit☆209Updated 2 years ago
- example of multithreading a game using JS☆63Updated 6 years ago
- WebGL only 2D game engine using Godot as the visual editor☆28Updated 2 years ago
- Entity-Component-System library used by Fae☆29Updated 9 years ago
- ☆31Updated 3 years ago
- A type checked signal library for TypeScript (and JavaScript)☆32Updated last year
- ☆37Updated 5 years ago
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆150Updated last year
- ECSY Developer tools extension☆48Updated 3 years ago
- data oriented, functional entity component system☆92Updated 4 months ago
- Graphics statistic (DrawCalls and TextureCount) for WebGL☆47Updated 4 years ago
- A light, fast Entity Component System in JS☆31Updated 2 years ago
- 🤞 A hackable template for creating small and fast browser games.☆154Updated 5 months ago
- Fast & Flexible EntityComponentSystem (ECS) for JavaScript & TypeScript☆51Updated 4 years ago
- A JS port of CrystalOrb☆32Updated 2 years ago
- Composable Game Input.☆61Updated 2 years ago
- The fastest Entity Component System library for the web☆142Updated 3 years ago
- [WIP] Web game engine able to render external models and Trenchbroom maps with good performance.☆17Updated 4 years ago