Lusito / typed-signalsLinks
A type checked signal library for TypeScript (and JavaScript)
☆30Updated last year
Alternatives and similar repositories for typed-signals
Users that are interested in typed-signals are comparing it to the libraries listed below
Sorting:
- A simple and small sized Entity Component System for HTML5 games☆102Updated last year
- Fast & Flexible EntityComponentSystem (ECS) for JavaScript & TypeScript☆51Updated 4 years ago
- data oriented, functional entity component system☆90Updated 10 months ago
- A high performance 2D game engine built in Typescript☆125Updated 2 years ago
- Performant & ergonomic 2D geometry in Typescript☆47Updated last year
- An Archetypal Entity Component System (ECS) architecture in Typescript☆24Updated 2 years ago
- An archetypal Entity Component System, built entirely in Typescript☆85Updated last year
- Efficient compression of streams of short JSON strings☆25Updated 2 years ago
- A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.☆262Updated 4 months ago
- A Schema based Object to Buffer converter☆111Updated 2 years ago
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆148Updated 10 months ago
- Batteries included TypeScript ECS☆106Updated 3 months ago
- A Map with weakly referenced values, instead of keys☆32Updated 2 years ago
- Serialization library for data-oriented design structures in JavaScript☆18Updated 3 years ago
- A JavaScript game dev framework.☆53Updated last year
- Composable Game Input.☆60Updated 2 years ago
- A JS port of CrystalOrb☆31Updated 2 years ago
- 🧰 Javascript array-like containers for multithreading☆27Updated 3 years ago
- Speed-optimized BitSet implementation for modern browsers and JavaScript engines, uses typed arrays☆111Updated 3 months ago
- Verlet physics extracted from pocket-ces demos☆35Updated 2 years ago
- ECS benchmark comparison☆122Updated last year
- Tiniest possible pixel font for your JS games (<700b zipped, suitable for js13k)☆22Updated 11 months ago
- A simple copy-and-paste implementation of Johannes Baagøe's Alea PRNG☆101Updated 3 years ago
- An extremely basic signals implementation.☆71Updated last year
- Graphics statistic (DrawCalls and TextureCount) for WebGL☆47Updated 3 years ago
- Manage binary data with JavaScript strictly typed Object-oriented programming☆21Updated 2 weeks ago
- JavaScript 2D physics library☆135Updated last year
- ECS and multiplayer game development toolkit☆206Updated 2 years ago
- PIECS is an entity component system with some batteries included, some not☆64Updated 3 years ago
- A nano-sized Entity-Component-System library.☆61Updated 5 years ago