skylarkstudio / spritesheetLinks
[haxelib] Provides support for sprite sheet animations
☆42Updated 5 years ago
Alternatives and similar repositories for spritesheet
Users that are interested in spritesheet are comparing it to the libraries listed below
Sorting:
- Spine runtime for Haxe 3. Based on current AS3/libgdx runtimes.☆63Updated 2 years ago
- Stacked Sprite Preview Tool☆16Updated 6 years ago
- Engine to use Brashmonkey's Spriter SCML for haxe.☆66Updated 2 years ago
- External asset loading library for OpenFL☆38Updated 9 years ago
- Haxe game framework extending HaxeFlixel☆27Updated 4 years ago
- A tiny 2D grid-based lighting engine for Haxe☆46Updated 7 years ago
- NOTE: development has moved to: https://github.com/openfl/starling☆47Updated 10 years ago
- Haxe library for color conversion and color scheme generation.☆45Updated 3 years ago
- Port of Ash entity framework to Haxe☆130Updated 5 years ago
- Haxe native extension for the Steam API☆51Updated 12 years ago
- Native dialog support for Android, iOS, BlackBerry and HTML5.☆25Updated 5 years ago
- OpenFL Facebook SDKs integration☆23Updated 5 years ago
- Haxe Telemetry Generator for hxScout☆62Updated 2 years ago
- Actuate is a flexible, fast "tween" library for animations in Haxe☆159Updated last month
- A cross-platform automated crash report generator/sender for Haxe/OpenFL apps.☆115Updated last year
- Cross-platform Haxe worker system☆58Updated 8 years ago
- ☆31Updated 9 years ago
- Haxe externs for Phaser.☆52Updated 8 years ago
- a component based game engine☆27Updated 6 years ago
- ☆28Updated last year
- Haxe port of Oimo 3D physics engine☆28Updated 10 years ago
- Haxe→Three.js type definitions☆29Updated 4 years ago
- ☆18Updated 10 years ago
- OpenFL extension for Google Play Games / Android☆53Updated 5 years ago
- easy A* (A Star / astar) pathfinding (Haxe)☆28Updated 9 years ago
- Various experiments on dungeon crawling with haXe☆33Updated 12 years ago
- A translation/localization framework written in Haxe☆148Updated last year
- Local device notification support for OpenFL Android and iOS targets☆23Updated 4 years ago
- Spine runtime for Haxe automatically converted from the official Java/libgdx runtime☆58Updated last year
- Custom plugin for Adobe Animate CC☆60Updated 6 years ago