Beeblerox / BitmapFontLinks
cross-platform bitmap font implementation
☆50Updated 7 years ago
Alternatives and similar repositories for BitmapFont
Users that are interested in BitmapFont are comparing it to the libraries listed below
Sorting:
- Visual Studio Code Debugger for Haxe/Flash applications☆25Updated 2 years ago
- Twinspire is a Kha-based game engine using Haxe.☆13Updated 3 years ago
- Haxe port of WebQuake☆29Updated 6 years ago
- ☆17Updated 2 years ago
- haxe lib to gather gc usage via code. Also serve as live doc on how haxe/hxcpp deal with allocation for various types☆15Updated 9 years ago
- a component based game engine☆27Updated 5 years ago
- Spriter runtime for Haxe with 0 allocation for hxcpp☆15Updated 6 years ago
- A bit packed array library for Haxe☆20Updated 10 years ago
- Haxe/OpenFL port of mathmlformula - https://code.google.com/p/mathmlformula/☆14Updated 9 years ago
- An online IDE for Kha, Kore and Krom.☆37Updated 2 years ago
- ☆28Updated last year
- Haxe Version Manager (compile and switch between different Haxe versions easily)☆21Updated 8 years ago
- Game-focused Tweening library for Haxe 3☆50Updated 4 years ago
- Haxe game engine with entity component system☆26Updated 8 years ago
- Formatting library for Haxe.☆21Updated 2 years ago
- Haxe lazy (less typing) property definition macro☆22Updated 9 years ago
- Delaunay triangulations, Voronoi, convex hull and more. Ported to Haxe 3 from https://github.com/sledorze/hxDelaunay (itself a port of th…☆32Updated 3 years ago
- Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)☆44Updated 7 years ago
- Barebones 2D game framework for Kha☆23Updated 8 years ago
- GLSL shader tools for Haxe/Lime☆36Updated 8 years ago
- Haxe live editing tool☆20Updated 4 years ago
- 3D Physics Engine ported to Haxe☆37Updated 6 years ago
- Minimal example of usage of libgdx with Haxe☆16Updated 5 years ago
- Networking / Multiplayer example for Kha.☆12Updated 7 years ago
- Haxe macro for helping to sort arrays based on multiple properties with a very simple syntax☆25Updated 10 years ago
- Experimental macro-powered Entity-Component-System game engine☆58Updated 2 years ago
- VSC debug adapter for Haxe hxcpp runtime☆44Updated 7 years ago
- Easy framework for fluid-resizing layouts☆13Updated 8 years ago
- Makes even local vars immutable in Haxe 4.☆29Updated 4 years ago
- A simple framework for managing entitys, components, and live-at-runtime scripts in haxeflixel☆58Updated 10 years ago