skiwee45 / Airplane_TutorialLinks
☆46Updated 2 years ago
Alternatives and similar repositories for Airplane_Tutorial
Users that are interested in Airplane_Tutorial are comparing it to the libraries listed below
Sorting:
- Using real-world physics in a low-altitude aircraft.☆78Updated 3 years ago
- Modular vehicles effected by realistic physics☆39Updated 4 years ago
- Using real-world physics in a helicopter game.☆80Updated 3 years ago
- A procedural terrain generator for the Unity game engine.☆133Updated last year
- Guns and bullets template designed with simulation games in mind.☆67Updated 4 years ago
- Procedural Animation Scripts For Unity☆147Updated 5 years ago
- Base Helicopter Controller (Unity)☆136Updated 5 years ago
- Starting point for turrets that can be mounted on arbitrarily rotating things. More robust version of GunTurrets.☆110Updated 5 years ago
- From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)☆235Updated 2 years ago
- An epic ocean simulation (Unity 2021+ URP)☆97Updated last year
- Here is a script for a rope that detects collisions and follows our player.☆74Updated 5 years ago
- ☆89Updated 3 years ago
- This displays how to create and Active Ragdoll [Physics Based Character] in unity.☆41Updated 6 years ago
- ☆170Updated 4 years ago
- Tutorial project for youtube☆15Updated 5 years ago
- ☆25Updated 4 years ago
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆266Updated last year
- Script for deforming the meshes of the car body with the ability to restore meshes in real time☆48Updated 5 years ago
- Short tutorials, snippets, and handy little methods.☆46Updated 4 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆180Updated 5 years ago
- Unity Rope Physics Simulator☆122Updated 6 years ago
- ☆58Updated 2 years ago
- Learn how to create a ScriptableObject-based gun system from scratch for your game!☆132Updated 10 months ago
- A player traversal toolkit for Unity.☆193Updated 4 years ago
- A demo on how to manage multiple scenes☆69Updated 5 years ago
- Dynamic Gore and Injuries system for Unity☆78Updated 5 years ago
- An easy to understand, open source implementation of Inverse Kinematics for Unity 3D☆178Updated 5 years ago
- A example FPS with Parkour mechanics inspired by Mirror's Edge made in Unity written in C#☆94Updated 5 years ago
- Unity package providing cel shader compatible with Scriptable Render Pipelines☆42Updated 3 years ago
- Codebase for some tutorials I made.☆73Updated 4 years ago