UESTC RGB-D Varying-view action database. This multi-view action database is captured by Kinect v2.0 with modality of RGB video, 3D skeleton sequences and depth map sequences.
☆51Sep 21, 2018Updated 7 years ago
Alternatives and similar repositories for CFM-HRI-RGB-D-action-database
Users that are interested in CFM-HRI-RGB-D-action-database are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code to use the nturgb+d dataset for action recognition☆15Mar 19, 2018Updated 8 years ago
- Distance Matrix Neural Networks for human action recognition☆13Oct 23, 2017Updated 8 years ago
- Pytorch implementation of the paper "Glimpse Clouds: Human Activity Recognition from Unstructured Feature Points", F. Baradel, C. Wolf, J…☆30Dec 5, 2019Updated 6 years ago
- ☆12Jun 2, 2022Updated 4 years ago
- This is partial implementations of PR 2017 and CVPR 2018☆31Aug 15, 2018Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Skeleton Graph Convolution Network is based on the Deep Graph Library and inspired by ST-GCN network designing.☆16May 11, 2019Updated 7 years ago
- [NCA] Official implementation of the paper Motion2Language, Unsupervised learning of synchronized semantic motion segmentation☆14Sep 9, 2024Updated last year
- An Improved LSTM-based Network: Learning Explicit Shape and Motion Evolution Maps for Skeleton-based Human Action Revognition☆14Oct 21, 2017Updated 8 years ago
- MMAct Challenge☆13Jun 20, 2021Updated 5 years ago
- The Shape of Data: Intrinsic Distance for Comparing Data Distributions☆12Sep 25, 2019Updated 6 years ago
- Codes for PKU-MMD dataset.☆64Apr 19, 2022Updated 4 years ago
- Info and sample codes for "NTU RGB+D Action Recognition Dataset"☆880Feb 18, 2022Updated 4 years ago
- Human Action Recognition using skeleton and infrared data. State-of-the-art results on NTU RBG+D. Implemented with PyTorch.☆45Dec 8, 2022Updated 3 years ago
- Adversarial Structure Matching for Structured Prediction Tasks☆11Jun 4, 2024Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Pytorch implementation of MICCAI-2022 paper, Domain-adaptive 3D Medical Image Synthesis: An Efficient Unsupervised Approach https://arxiv…☆22Jul 5, 2022Updated 4 years ago
- Skeleton-based Action Recognition Papers and Small Notes and Top 2 Leaderboard for NTU-RGBD☆152Sep 7, 2020Updated 5 years ago
- Official implementations for "Action2Motion: Conditioned Generation of 3D Human Motions (ACM MultiMedia 2020)"☆203Oct 16, 2024Updated last year
- View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition☆133Jun 12, 2023Updated 3 years ago
- Toolbox for Automatic Secure Two-partY computation☆10May 6, 2016Updated 10 years ago
- Synthetic Humans for Action Recognition, IJCV 2021☆73Jun 9, 2021Updated 5 years ago
- Official code and data for EgoBody dataset (2022 ECCV)☆126Dec 4, 2023Updated 2 years ago
- Official repository of ScoreHOI (ICCV 2025)☆16Dec 21, 2025Updated 7 months ago
- ☆12Jul 16, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- part-aware lstm implemented in tensorflow used in skeleton-based action recognition with dataset NTU RGB+D.☆49Jan 10, 2020Updated 6 years ago
- The implementation for "Skeleton-Based Action Recognition with Shift Graph Convolutional Network" (CVPR2020 oral).☆290Sep 5, 2023Updated 2 years ago
- Trajectory Space Factorization for Deep Video-Based 3D Human Pose Estimation☆38Dec 22, 2020Updated 5 years ago
- Skeleton-based Action Recognition using TS-LSTM model☆121Mar 19, 2021Updated 5 years ago
- ☆22Jan 22, 2024Updated 2 years ago
- Evaluation code for the workshop "3D Pose Estimation in the Wild" held in conjunction with ECCV 2020☆32Jun 25, 2020Updated 6 years ago
- Generative Multi-View Human Action Recognition☆29Oct 13, 2021Updated 4 years ago
- Simulation of movement of a human character using forward and inverse kinematics☆13May 22, 2016Updated 10 years ago
- Language2Pose: Natural Language Grounded Pose Forecasting☆67Sep 18, 2020Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Independently Recurrent Neural Network - IndRNN using "NTU RGB+D" Action Recognition Dataset☆10May 13, 2019Updated 7 years ago
- columbia robotics grasping simulator☆23May 6, 2019Updated 7 years ago
- ☆13Feb 22, 2025Updated last year
- Skeleton based action recognition models with TCN variants for learning interpretable representation.☆125Sep 7, 2018Updated 7 years ago
- The implement for Dynamic Semantic-based Graph Convolution Network for Skeleton-based Human Action Recognition☆20Apr 17, 2024Updated 2 years ago
- ☆18Jun 19, 2019Updated 7 years ago
- Official Code for ACM Transactions on Graphics (TOG) paper "SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data"☆47Jun 6, 2026Updated last month