sixitbb / sixit-coreLinks
☆29Updated last year
Alternatives and similar repositories for sixit-core
Users that are interested in sixit-core are comparing it to the libraries listed below
Sorting:
- ☆35Updated last year
- ☆28Updated last year
- Event monitor for FASTBuild☆18Updated 2 years ago
- Event monitor for FASTBuild☆83Updated 3 years ago
- Visual, compiled & typed programming language.☆49Updated 7 months ago
- ☆15Updated 3 months ago
- Fundational library of cross-platform features☆17Updated last week
- Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times☆104Updated 8 years ago
- A GUI for FASTBuild☆127Updated 2 years ago
- Official AccelByte Gaming Services SDK for Unreal Engine (supports UE4 and UE5)☆25Updated 3 weeks ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated last year
- ☆12Updated 4 years ago
- Insomniac games cache simulation tool plugin for UE4☆52Updated 4 years ago
- Visual scripting plugin for Lumix Engine☆11Updated 2 months ago
- Tracy Profiler - Unreal plugin☆24Updated 2 years ago
- Goal Oriented Action Planning☆11Updated 8 months ago
- A C++20 compile time entity component system for games and game engines.☆18Updated 3 weeks ago
- Advanced Open Source C++ Game Engine☆77Updated this week
- Dear ImGui port to Unreal Engine☆59Updated 8 years ago
- Cross platform game development framework☆26Updated 13 years ago
- Visual Studio C++ debugger extensions for Lua☆96Updated 2 years ago
- ☆36Updated 6 years ago
- Header-only C++ library providing easy browser clipboard access, for programs built with Emscripten.☆28Updated 10 months ago
- Small game engine with Reflection, Serialization, SDL and ImGUI☆11Updated 6 years ago
- A clean, simple, c++14, Entity Component System like Overwatch ECS architecture☆52Updated 5 years ago
- Archived!☆27Updated 4 years ago
- Simple Perforce integration for Visual Studio 2017 to 2022☆25Updated last week
- C++ Reflection & Serialization using Clang's LibTooling☆52Updated 5 years ago
- static reflection tools for c++. i mostly use this with entt.☆10Updated 3 years ago
- A runtime variable watch window for Unreal Engine using ImGui.☆153Updated 2 years ago