simoninithomas / the_mayan_adventure
The Mayan Adventure is an open-source reinforcement learning environment for Unity ML-Agents. In this environment, you train your agent (Indie) to find the golden statue in this dangerous environment full of traps.
☆36Updated 4 years ago
Alternatives and similar repositories for the_mayan_adventure:
Users that are interested in the_mayan_adventure are comparing it to the libraries listed below
- Learn to create agents in Unity ML using Deep Reinforcement Learning with Tensorflow.☆91Updated 5 years ago
- A multi-agent environment using Unity ML-Agents Toolkit☆10Updated 4 years ago
- The simplest Unity ML Agents scenario I could think of☆55Updated 5 years ago
- Robot Ants Demo made with Unity Machine Learning Agents☆76Updated 4 years ago
- 2018 - A deep reinforcement learning playground with Unity running the game physics, and Python handling the reinforcement learning algor…☆27Updated 6 years ago
- Neural Network learns to land a rocket using Pytorch, Unity's MLAgents and PPO.☆35Updated 5 years ago
- Deep Reinforcement Learning applied to a modern 3D video-game environment called Delivery Duel.☆40Updated 6 years ago
- Training a car to drive within the lanes in a Unity driving environment☆19Updated 2 years ago
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆30Updated 6 years ago
- Reinforcement learning space battle demo made with Unity Machine Learning Agents☆33Updated 4 years ago
- A couple of drones and deep reinforcement learning models for controlling them.☆93Updated 4 years ago
- Deep Reinforcement Learning DQN on Unity ML Agent☆11Updated 6 years ago
- Implementation of Deep Reinforcement Learning algorithms in the Unity game engine.☆24Updated 4 years ago
- Hands-On Reinforcement Learning for Games, published by Packt☆60Updated 2 years ago
- Showcase environment for ML-Agents☆70Updated 2 years ago
- Automated Hyperparameter Search for Unity ML-Agents☆78Updated last year
- Starter Kit for the Unity Obstacle Tower challenge☆119Updated 5 years ago
- Understanding RL vision Distill article☆23Updated 2 years ago
- Battle Robots Demo made with Unity Machine Learning Agents☆126Updated 4 years ago
- My solution to the Unity Obstacle Tower Challenge☆136Updated 3 years ago
- Hide / Escape submission for the Unity ML-Agents Challenge☆35Updated 7 years ago
- Logarithmic Reinforcement Learning☆26Updated last year
- 3D RL Volleyball environment built on Unity ML-Agents☆92Updated 3 years ago
- A simple example of how to implement vector based DQN using PyTorch and a ML-Agents environment☆92Updated 6 years ago
- RL agent to play μRTS with Stable-Baselines3 and PyTorch☆26Updated 3 years ago
- A 2D Particle Survival Environment for Deep Reinforcement Learning☆25Updated 5 years ago
- Evaluating different engineering tricks that make RL work☆15Updated 3 years ago
- ☆37Updated 2 years ago
- Old and new Reinforcement Learning algorithms run on the GridUniverse ecosystem☆22Updated 6 years ago
- Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).☆50Updated 3 months ago