shinyquagsire23 / DesktopAdventuresLinks
A recreation of the Desktop Adventures engine in C
☆47Updated 7 years ago
Alternatives and similar repositories for DesktopAdventures
Users that are interested in DesktopAdventures are comparing it to the libraries listed below
Sorting:
- Fade To Black engine reimplementation (SDL, OpenGL)☆76Updated 3 years ago
- A script that builds KallistiOS for Dreamcast in Ubuntu, or in a Vagrant VM☆15Updated 8 years ago
- A new game engine to play the MS-DOS game "Cosmo's Cosmic Adventure" on modern systems☆59Updated 4 years ago
- SDL port of the DOS game Xargon☆34Updated 10 years ago
- Lxdream dreamcast emulator☆40Updated 4 years ago
- A dirt-simple Dragon's Lair player☆53Updated this week
- Source for the PlayStation 2 demo "4 Edges" by The Black Lotus☆31Updated 8 years ago
- Desktop Adventures Engine for ScummVM☆16Updated 5 years ago
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆80Updated 2 weeks ago
- SDL 2 source port for Catacomb II.☆33Updated 2 years ago
- An attempt at a homebrew port of id's Quake 2 for the PlayStation 2 Console.☆47Updated 3 years ago
- Hexen: Beyond Heretic (1995) by Raven Software☆48Updated 9 years ago
- Duke Nukem 3D Megaton Edition☆36Updated 8 years ago
- Complete OpenGL replacement of the Direct3D renderer used in the original ports of Final Fantasy VII and Final Fantasy VIII for the PC.☆23Updated 7 years ago
- Strife Veteran Edition GPL Source Release☆47Updated 3 years ago
- Catacomb Apocalypse source code☆42Updated 11 years ago
- ☆46Updated 11 years ago
- Bermuda Syndrome engine reimplementation (Emscripten, libretro, SDL2)☆28Updated 5 years ago
- Personal PSX toolchain☆23Updated 9 years ago
- Port of the 3D Realms game "Shadow Warrior"☆86Updated last year
- Wolfenstein 3D for SDL (Zipit Z2 Port)☆62Updated 7 years ago
- Libre reimplementation of Jungle and Desert Strike games☆69Updated 11 months ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆62Updated last month
- Tools and specs for reverse engineered game file formats.☆28Updated 2 years ago
- PlayStation 1 Will Never Die - Topic set on 2014-05-04☆42Updated 2 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- ProtoType (RType remake) version for Linux, Pandora, ODroid, AmigaOS4 and Emscripten. Status: Working.☆26Updated 6 months ago
- DoomEd source code ported to OS X☆34Updated 10 years ago
- A simple library and client program to get the original PlayStation to connect to the internet.☆38Updated 9 years ago
- Source Code for Kelly Slater's Pro Surfer (2002), a Playstation 2 Surfing Game☆43Updated 3 years ago