OpenSWE1R / swe1r-tools
A collection of tools to work with files of the 1999 Game "Star Wars Episode 1: Racer"
☆21Updated 6 years ago
Alternatives and similar repositories for swe1r-tools:
Users that are interested in swe1r-tools are comparing it to the libraries listed below
- Reverse Engineering and documenting "Star Wars Episode 1: Racer"☆12Updated 6 years ago
- Tools relative to Starwars Racer.☆16Updated 6 years ago
- IDO static recomp☆16Updated 2 years ago
- dumpsym.exe source code☆12Updated 5 years ago
- Dumper for PSX SYM debug files☆32Updated 11 months ago
- Collision & GFX Model Viewer for Travellers Tales PSX videogames☆16Updated last year
- ☆17Updated 9 years ago
- High-level shader intermediate language and resource database tools☆15Updated 3 years ago
- Driver 1/2 PSX Level loader☆21Updated 4 years ago
- metal gear solid pc model viewer☆16Updated 12 years ago
- An Emulator for the Nintendo 64☆24Updated 5 years ago
- Tools and specs for reverse engineered game file formats.☆28Updated last year
- ☆17Updated last month
- Reverse engineering Carmageddon 1 cheat code system☆14Updated 5 years ago
- Reads Sony PlayStation (PS1/PSX)'s TIM (Screen Image Data) files☆13Updated 7 years ago
- CI4/CI8 N64 Graphics Viewer/Editor☆10Updated 4 years ago
- disassembler for jak games☆24Updated 2 years ago
- Xbox Symbol Database library☆26Updated 3 months ago
- ☆20Updated 4 years ago
- ☆13Updated 2 years ago
- a decompilation project for Lunar 2: Eternal Blue Complete on PSX☆12Updated 2 years ago
- Open Source GAMECUBE IPL☆37Updated last year
- N64 Graphics data detection and analysis☆18Updated 2 years ago
- printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts☆19Updated last year
- A tool to assist with N64 decompilation that runs m2c and decomp_permuter to try to automatically decompile functions