Pulsar is a Mario Kart Wii Kamek-Based engine to create CT distributions
☆46Nov 30, 2024Updated last year
Alternatives and similar repositories for Pulsar
Users that are interested in Pulsar are comparing it to the libraries listed below
Sorting:
- ☆21Dec 31, 2025Updated 2 months ago
- USB Storage Support for CTGP-R☆20Dec 16, 2022Updated 3 years ago
- a nice code injection engine for Wii games☆90Feb 27, 2026Updated last week
- An open-source reimplementation of the Wiimmfi payload for Mario Kart Wii.☆28Aug 22, 2024Updated last year
- ☆30Jan 4, 2026Updated 2 months ago
- Mario Kart Wii - Service Pack☆99Dec 11, 2025Updated 2 months ago
- The Koopatlas 2D New Super Mario Bros. Wii World Map Editor, with Python 3 & PyQt5 compatibility and other fixes and small improvements☆13Jan 19, 2026Updated last month
- Convert Wii UI formats to JSON5 and vice versa☆13May 4, 2023Updated 2 years ago
- Documentation of various parts of Mario Kart Wii☆44Aug 13, 2024Updated last year
- Source code for the Mario Kart Wii Hide and Seek mod.☆24Jun 1, 2025Updated 9 months ago
- A lightweight .csv visualizer/editor meant to assist in the development of Mario Kart Wii Tool-Assisted Speedruns☆10Jul 7, 2022Updated 3 years ago
- Source code for the Mario Kart Wii Tournament Museum mod☆25Mar 17, 2023Updated 2 years ago
- WiiLink WFC is an open source server replacement for Nintendo WFC.☆102Jan 31, 2026Updated last month
- Decompilation of Mario Kart Wii☆379Sep 16, 2025Updated 5 months ago
- Decompilation of the Eft library from NintendoWare for Cafe (Wii U)☆12Jan 15, 2022Updated 4 years ago
- ☆20Dec 9, 2025Updated 2 months ago
- Double Dash Deluxe☆41Updated this week
- Mario Kart 8 WiiU old CTGP-Café source code☆11Nov 23, 2022Updated 3 years ago
- ☆13Nov 30, 2024Updated last year
- ☆66Feb 25, 2026Updated last week
- Injects arbitrary code into Mario Kart Wii.☆72Jun 6, 2024Updated last year
- Install the Homebrew Channel to the vWii Menu from Wii U Mode.☆58Jul 13, 2023Updated 2 years ago
- Game file replacement engine for BrainSlug (Wii)☆12Dec 8, 2020Updated 5 years ago
- Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).☆46Updated this week
- WheelWizard, Retro Rewind Launcher☆150Updated this week
- Research emulator for the ARM9 core in the Nintendo Wii☆16Jan 9, 2026Updated last month
- Source code for the cancelled Newer Super Mario Bros. U mod☆12Jun 19, 2022Updated 3 years ago
- Editor for various 3D model formats☆107Aug 4, 2025Updated 7 months ago
- Game servers for the Pokémon Generation 6 (X/Y/OR/AS) games☆38Dec 8, 2025Updated 2 months ago
- An editor for Super Mario Galaxy 1 and 2.☆34Feb 16, 2022Updated 4 years ago
- trans flag on the Wii (and maybe GameCube) in 512 bytes☆19Nov 11, 2023Updated 2 years ago
- Collection of various gecko codes I've made for Wii games☆54Aug 16, 2025Updated 6 months ago
- Some file formats I added to 7-zip file manager☆22Aug 19, 2024Updated last year
- A decompilation of the 5-23-2001 version of the Dolphin SDK Libraries.☆24Sep 18, 2025Updated 5 months ago
- Source code and tools for the Newer Super Mario Bros. Wii game mod☆125Nov 21, 2025Updated 3 months ago
- A PowerPC 32-bit reverse engineering tool☆22Jan 24, 2025Updated last year
- Rust crate for reading GameCube and Wii disc images☆36Feb 21, 2026Updated last week
- A universal Nintendo DS code maker/patcher.☆26Feb 20, 2026Updated 2 weeks ago
- Project template for decomp-toolkit☆56Updated this week